Lines Matching defs:integer
277 /* vertex_formats[gltype - GL_BYTE][integer*2 + normalized][size - 1] */
465 bool normalized, bool integer, bool doubles)
480 assert(size == 4 && !integer);
496 assert(size == 4 && !integer);
512 assert(size == 3 && !integer && format == GL_RGBA);
524 unsigned index = integer*2 + normalized;
533 GLboolean normalized, GLboolean integer,
541 vertex_format->Integer = integer;
546 vertex_format_to_pipe_format(size, type, format, normalized, integer,
625 * \param normalized Whether integer types are converted to floats in [-1, 1]
626 * \param integer Integer-valued values (will not be normalized to [-1, 1])
636 GLboolean integer, GLboolean doubles,
646 normalized, integer, doubles);
671 * \param normalized Whether integer types are converted to floats in [-1, 1]
672 * \param integer Integer-valued values (will not be normalized to [-1, 1])
683 bool integer, bool doubles,
689 assert((int) normalized + (int) integer + (int) doubles <= 1);
796 * \param normalized are integer types converted to floats in [-1, 1]?
797 * \param integer integer-valued values (will not be normalized to [-1,1])
808 GLboolean normalized, GLboolean integer, GLboolean doubles,
866 GLboolean normalized, GLboolean integer,
870 size, type, stride, normalized, integer, doubles, ptr);
873 sizeMax, size, type, normalized, integer,
889 * \param normalized are integer types converted to floats in [-1, 1]?
890 * \param integer integer-valued values (will not be normalized to [-1,1])
901 GLboolean normalized, GLboolean integer, GLboolean doubles,
905 normalized, integer, doubles, 0);
1512 const GLboolean integer = GL_FALSE;
1517 stride, GL_FALSE, integer, GL_FALSE, ptr);
1525 const GLboolean integer = GL_FALSE;
1535 GL_FALSE, integer, GL_FALSE, format, ptr))
1540 stride, GL_FALSE, integer, GL_FALSE, ptr);
1549 const GLboolean integer = GL_FALSE;
1567 GL_FALSE, integer, GL_FALSE, format, (void*) offset))
1572 stride, GL_FALSE, integer, GL_FALSE, (void*) offset);
1750 const GLboolean integer = GL_TRUE;
1755 stride, normalized, integer, GL_FALSE, ptr);
1761 * Set an integer-valued vertex attribute array.
1770 const GLboolean integer = GL_TRUE;
1787 normalized, integer, GL_FALSE, format, ptr))
1792 stride, normalized, integer, GL_FALSE, ptr);
1813 const GLboolean integer = GL_TRUE;
1838 normalized, integer, GL_FALSE, format, (void*) offset))
1843 stride, normalized, integer, GL_FALSE, (void*) offset);
2121 return array->Format.Integer;
3348 GLboolean normalized, GLboolean integer,
3395 normalized, integer, doubles, relativeOffset,
3403 integer, doubles,
3442 GLboolean integer, GLboolean doubles,
3477 normalized, integer, doubles, relativeOffset,
3484 type, format, normalized, integer, doubles,