Lines Matching refs:GLmatrix
341 const GLmatrix *matrix = ctx->ModelviewMatrixStack.Top;
346 const GLmatrix *matrix = ctx->ModelviewMatrixStack.Top;
351 const GLmatrix *matrix = ctx->ModelviewMatrixStack.Top;
356 const GLmatrix *matrix = ctx->ModelviewMatrixStack.Top;
361 const GLmatrix *matrix = ctx->ProjectionMatrixStack.Top;
366 GLmatrix *matrix = ctx->ProjectionMatrixStack.Top;
372 const GLmatrix *matrix = ctx->ProjectionMatrixStack.Top;
377 GLmatrix *matrix = ctx->ProjectionMatrixStack.Top;
383 const GLmatrix *matrix = &ctx->_ModelProjectMatrix;
388 GLmatrix *matrix = &ctx->_ModelProjectMatrix;
394 const GLmatrix *matrix = &ctx->_ModelProjectMatrix;
399 GLmatrix *matrix = &ctx->_ModelProjectMatrix;
407 const GLmatrix *matrix = ctx->TextureMatrixStack[index].Top;
414 const GLmatrix *matrix = ctx->TextureMatrixStack[index].Top;
421 const GLmatrix *matrix = ctx->TextureMatrixStack[index].Top;
428 const GLmatrix *matrix = ctx->TextureMatrixStack[index].Top;
435 const GLmatrix *matrix = ctx->ProgramMatrixStack[index].Top;
442 const GLmatrix *matrix = ctx->ProgramMatrixStack[index].Top;
443 _math_matrix_analyse((GLmatrix*)matrix); /* Be sure inverse is up to date: */
450 const GLmatrix *matrix = ctx->ProgramMatrixStack[index].Top;
457 const GLmatrix *matrix = ctx->ProgramMatrixStack[index].Top;
458 _math_matrix_analyse((GLmatrix*)matrix); /* Be sure inverse is up to date: */