Lines Matching refs:attrStepX

344          span.attrStepX[VARYING_SLOT_POS][2] = oneOverArea * (eMaj_dz * eBot.dy - eMaj.dy * eBot_dz);
345 if (span.attrStepX[VARYING_SLOT_POS][2] > maxDepth ||
346 span.attrStepX[VARYING_SLOT_POS][2] < -maxDepth) {
348 span.attrStepX[VARYING_SLOT_POS][2] = 0.0;
355 span.zStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_POS][2]);
357 span.zStep = (GLint) span.attrStepX[VARYING_SLOT_POS][2];
373 span.attrStepX[VARYING_SLOT_COL0][0] = oneOverArea * (eMaj_dr * eBot.dy - eMaj.dy * eBot_dr);
375 span.attrStepX[VARYING_SLOT_COL0][1] = oneOverArea * (eMaj_dg * eBot.dy - eMaj.dy * eBot_dg);
377 span.attrStepX[VARYING_SLOT_COL0][2] = oneOverArea * (eMaj_db * eBot.dy - eMaj.dy * eBot_db);
379 span.redStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][0]);
380 span.greenStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][1]);
381 span.blueStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][2]);
383 span.attrStepX[VARYING_SLOT_COL0][3] = oneOverArea * (eMaj_da * eBot.dy - eMaj.dy * eBot_da);
385 span.alphaStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][3]);
391 span.attrStepX[VARYING_SLOT_COL0][0] = span.attrStepY[VARYING_SLOT_COL0][0] = 0.0F;
392 span.attrStepX[VARYING_SLOT_COL0][1] = span.attrStepY[VARYING_SLOT_COL0][1] = 0.0F;
393 span.attrStepX[VARYING_SLOT_COL0][2] = span.attrStepY[VARYING_SLOT_COL0][2] = 0.0F;
398 span.attrStepX[VARYING_SLOT_COL0][3] = span.attrStepY[VARYING_SLOT_COL0][3] = 0.0F;
409 span.attrStepX[VARYING_SLOT_TEX0][0] = oneOverArea * (eMaj_ds * eBot.dy - eMaj.dy * eBot_ds);
411 span.attrStepX[VARYING_SLOT_TEX0][1] = oneOverArea * (eMaj_dt * eBot.dy - eMaj.dy * eBot_dt);
413 span.intTexStep[0] = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_TEX0][0]);
414 span.intTexStep[1] = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_TEX0][1]);
426 span.attrStepX[VARYING_SLOT_POS][3] = oneOverArea * (eMaj_dw * eBot.dy - eMaj.dy * eBot_dw);
431 ASSIGN_4V(span.attrStepX[attr], 0.0, 0.0, 0.0, 0.0);
439 span.attrStepX[attr][c] = oneOverArea * (eMaj_da * eBot.dy - eMaj.dy * eBot_da);
622 + span.attrStepX[VARYING_SLOT_POS][2] * adjx
629 dxOuter * span.attrStepX[VARYING_SLOT_POS][2]);
633 zLeft = (GLuint) (z0 + span.attrStepX[VARYING_SLOT_POS][2] * FixedToFloat(adjx)
636 dxOuter * span.attrStepX[VARYING_SLOT_POS][2]);
648 + span.attrStepX[VARYING_SLOT_COL0][0] * adjx
651 + span.attrStepX[VARYING_SLOT_COL0][1] * adjx
654 + span.attrStepX[VARYING_SLOT_COL0][2] * adjx
657 + dxOuter * span.attrStepX[VARYING_SLOT_COL0][0]);
659 + dxOuter * span.attrStepX[VARYING_SLOT_COL0][1]);
661 + dxOuter * span.attrStepX[VARYING_SLOT_COL0][2]);
664 + span.attrStepX[VARYING_SLOT_COL0][3] * adjx
667 + dxOuter * span.attrStepX[VARYING_SLOT_COL0][3]);
688 sLeft = (GLfixed)(s0 * FIXED_SCALE + span.attrStepX[VARYING_SLOT_TEX0][0] * adjx
691 + dxOuter * span.attrStepX[VARYING_SLOT_TEX0][0]);
694 tLeft = (GLfixed)(t0 * FIXED_SCALE + span.attrStepX[VARYING_SLOT_TEX0][1] * adjx
697 + dxOuter * span.attrStepX[VARYING_SLOT_TEX0][1]);
704 + (span.attrStepX[attr][3] * adjx
706 dwOuter = span.attrStepY[attr][3] + dxOuter * span.attrStepX[attr][3];
721 attrLeft[attr][c] = a + ( span.attrStepX[attr][c] * adjx
723 daOuter[attr][c] = span.attrStepY[attr][c] + dxOuter * span.attrStepX[attr][c];
764 dwInner = dwOuter + span.attrStepX[VARYING_SLOT_POS][3];
768 daInner[attr][c] = daOuter[attr][c] + span.attrStepX[attr][c];