Lines Matching defs:immediate
201 * immediate to be used (which applies even if _IMM can't be used) */
204 bi_is_intr_immediate(nir_intrinsic_instr *instr, unsigned *immediate, unsigned max)
211 *immediate = nir_intrinsic_base(instr) + nir_src_as_uint(*offset);
212 return (*immediate) < max;
255 bool immediate = bi_is_intr_immediate(instr, &imm_index, 16);
258 if (immediate) {
308 bool immediate = bi_is_intr_immediate(instr, &imm_index, 20);
310 if (immediate && smooth) {
313 } else if (immediate && !smooth) {
692 bool immediate = bi_is_intr_immediate(instr, &imm_index, 16);
695 if (immediate) {
2787 * textures with sufficiently small immediate indices. Anything else