Lines Matching defs:absZ
24429 float absZ = fabsf(src0.z);
24432 if (absX >= absY && absX >= absZ) { ma = 2 * src0.x; }
24433 if (absY >= absX && absY >= absZ) { ma = 2 * src0.y; }
24434 if (absZ >= absX && absZ >= absY) { ma = 2 * src0.z; }
24436 if (src0.x >= 0 && absX >= absY && absX >= absZ) { dst.x = -src0.z; dst.y = -src0.y; }
24437 if (src0.x < 0 && absX >= absY && absX >= absZ) { dst.x = src0.z; dst.y = -src0.y; }
24438 if (src0.y >= 0 && absY >= absX && absY >= absZ) { dst.x = src0.x; dst.y = src0.z; }
24439 if (src0.y < 0 && absY >= absX && absY >= absZ) { dst.x = src0.x; dst.y = -src0.z; }
24440 if (src0.z >= 0 && absZ >= absX && absZ >= absY) { dst.x = src0.x; dst.y = -src0.y; }
24441 if (src0.z < 0 && absZ >= absX && absZ >= absY) { dst.x = -src0.x; dst.y = -src0.y; }
24495 float absZ = fabsf(src0.z);
24496 if (src0.x >= 0 && absX >= absY && absX >= absZ) dst.x = 0;
24497 if (src0.x < 0 && absX >= absY && absX >= absZ) dst.x = 1;
24498 if (src0.y >= 0 && absY >= absX && absY >= absZ) dst.x = 2;
24499 if (src0.y < 0 && absY >= absX && absY >= absZ) dst.x = 3;
24500 if (src0.z >= 0 && absZ >= absX && absZ >= absY) dst.x = 4;
24501 if (src0.z < 0 && absZ >= absX && absZ >= absY) dst.x = 5;
24547 float absZ = fabsf(src0.z);
24549 if (absX >= absY && absX >= absZ) { dst.z = 2 * src0.x; }
24550 if (absY >= absX && absY >= absZ) { dst.z = 2 * src0.y; }
24551 if (absZ >= absX && absZ >= absY) { dst.z = 2 * src0.z; }
24553 if (src0.x >= 0 && absX >= absY && absX >= absZ) {
24556 if (src0.x < 0 && absX >= absY && absX >= absZ) {
24559 if (src0.y >= 0 && absY >= absX && absY >= absZ) {
24562 if (src0.y < 0 && absY >= absX && absY >= absZ) {
24565 if (src0.z >= 0 && absZ >= absX && absZ >= absY) {
24568 if (src0.z < 0 && absZ >= absX && absZ >= absY) {