Lines Matching defs:safe_pad

64 static _X_INLINE int safe_pad(int a)
353 const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, n));
354 if (0 + safe_pad(safe_mul(compsize, n)) < 0) {
463 const GLuint cmdlen = 48 + safe_pad(compsize);
464 if (0 + safe_pad(compsize) < 0) {
1930 const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat)));
1931 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat))) < 0) {
1959 const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint)));
1960 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint))) < 0) {
2012 const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat)));
2013 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat))) < 0) {
2043 const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint)));
2044 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint))) < 0) {
2073 const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat)));
2074 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat))) < 0) {
2102 const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint)));
2103 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint))) < 0) {
2155 const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat)));
2156 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat))) < 0) {
2186 const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint)));
2187 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint))) < 0) {
2227 const GLuint cmdlen = 24 + safe_pad(compsize);
2228 if (0 + safe_pad(compsize) < 0) {
2285 const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat)));
2286 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat))) < 0) {
2316 const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint)));
2317 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint))) < 0) {
2334 const GLuint cmdlen = 56 + safe_pad(compsize);
2335 if (0 + safe_pad(compsize) < 0) {
2410 const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat)));
2411 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat))) < 0) {
2441 const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint)));
2442 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint))) < 0) {
2472 const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 1 * sizeof(GLdouble)));
2473 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLdouble))) < 0) {
2503 const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat)));
2504 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat))) < 0) {
2534 const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint)));
2535 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint))) < 0) {
3054 const GLuint cmdlen = 12 + safe_pad(safe_mul(mapsize, 1 * sizeof(GLfloat)));
3055 if (0 + safe_pad(safe_mul(mapsize, 1 * sizeof(GLfloat))) < 0) {
3092 const GLuint cmdlen = 12 + safe_pad(safe_mul(mapsize, 1 * sizeof(GLuint)));
3093 if (0 + safe_pad(safe_mul(mapsize, 1 * sizeof(GLuint))) < 0) {
3130 const GLuint cmdlen = 12 + safe_pad(safe_mul(mapsize, 1 * sizeof(GLushort)));
3131 if (0 + safe_pad(safe_mul(mapsize, 1 * sizeof(GLushort))) < 0) {
3228 const GLuint cmdlen = 40 + safe_pad(compsize);
3229 if (0 + safe_pad(compsize) < 0) {
4307 const GLuint cmdlen = 4 + safe_pad(safe_mul(n, 1 * sizeof(GLuint)));
4309 if (0 + safe_pad(safe_mul(n, 1 * sizeof(GLuint))) < 0) {
4346 const GLuint cmdlen = 4 + safe_pad(safe_mul(n, 1 * sizeof(GLuint)));
4347 if (0 + safe_pad(safe_mul(n, 1 * sizeof(GLuint))) < 0) {
4479 const GLuint cmdlen = 8 + safe_pad(safe_mul(n, 1 * sizeof(GLuint))) + safe_pad(safe_mul(n, 1 * sizeof(GLclampf)));
4480 if (0 + safe_pad(safe_mul(n, 1 * sizeof(GLuint))) + safe_pad(safe_mul(n, 1 * sizeof(GLclampf))) < 0) {
4503 const GLuint cmdlen = 60 + safe_pad(compsize);
4504 if (0 + safe_pad(compsize) < 0) {
4593 const GLuint cmdlen = 44 + safe_pad(compsize);
4594 if (0 + safe_pad(compsize) < 0) {
4638 const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat)));
4639 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat))) < 0) {
4656 const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint)));
4657 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint))) < 0) {
4863 const GLuint cmdlen = 44 + safe_pad(compsize);
4864 if (0 + safe_pad(compsize) < 0) {
4923 const GLuint cmdlen = 48 + safe_pad(compsize);
4924 if (0 + safe_pad(compsize) < 0) {
4995 const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat)));
4996 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat))) < 0) {
5026 const GLuint cmdlen = 12 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint)));
5027 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint))) < 0) {
5651 const GLuint cmdlen = 84 + safe_pad(compsize);
5652 if (0 + safe_pad(compsize) < 0) {
5714 const GLuint cmdlen = 92 + safe_pad(compsize);
5715 if (0 + safe_pad(compsize) < 0) {
6274 const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat)));
6275 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLfloat))) < 0) {
6303 const GLuint cmdlen = 8 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint)));
6304 if (0 + safe_pad(safe_mul(compsize, 1 * sizeof(GLint))) < 0) {
6485 const GLuint cmdlen = 4 + safe_pad(safe_mul(n, 1 * sizeof(GLuint)));
6487 if (0 + safe_pad(safe_mul(n, 1 * sizeof(GLuint))) < 0) {
6685 const GLuint cmdlen = 8 + safe_pad(safe_mul(n, 1 * sizeof(GLenum)));
6686 if (0 + safe_pad(safe_mul(n, 1 * sizeof(GLenum))) < 0) {
7097 const GLuint cmdlen = 4 + safe_pad(safe_mul(n, 1 * sizeof(GLuint)));
7098 if (0 + safe_pad(safe_mul(n, 1 * sizeof(GLuint))) < 0) {
7302 const GLuint cmdlen = 16 + safe_pad(len);
7303 if (0 + safe_pad(len) < 0) {
7504 const GLuint cmdlen = 8 + safe_pad(safe_mul(n, 1 * sizeof(GLuint)));
7505 if (0 + safe_pad(safe_mul(n, 1 * sizeof(GLuint))) < 0) {
7526 const GLuint cmdlen = 8 + safe_pad(safe_mul(n, 1 * sizeof(GLuint)));
7527 if (0 + safe_pad(safe_mul(n, 1 * sizeof(GLuint))) < 0) {
7827 const GLuint cmdlen = 4 + safe_pad(safe_mul(n, 1 * sizeof(GLuint)));
7828 if (0 + safe_pad(safe_mul(n, 1 * sizeof(GLuint))) < 0) {
7994 const GLuint cmdlen = 16 + safe_pad(len);
7995 if (0 + safe_pad(len) < 0) {
8018 const GLuint cmdlen = 16 + safe_pad(safe_mul(num, 4 * sizeof(GLdouble)));
8019 if (0 + safe_pad(safe_mul(num, 4 * sizeof(GLdouble))) < 0) {
8042 const GLuint cmdlen = 16 + safe_pad(safe_mul(num, 4 * sizeof(GLfloat)));
8043 if (0 + safe_pad(safe_mul(num, 4 * sizeof(GLfloat))) < 0) {
8066 const GLuint cmdlen = 8 + safe_pad(safe_mul(n, 1 * sizeof(GLuint)));
8067 if (0 + safe_pad(safe_mul(n, 1 * sizeof(GLuint))) < 0) {
8435 const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 1 * sizeof(GLdouble)));
8436 if (0 + safe_pad(safe_mul(n, 1 * sizeof(GLdouble))) < 0) {
8458 const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 1 * sizeof(GLfloat)));
8459 if (0 + safe_pad(safe_mul(n, 1 * sizeof(GLfloat))) < 0) {
8481 const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 1 * sizeof(GLshort)));
8482 if (0 + safe_pad(safe_mul(n, 1 * sizeof(GLshort))) < 0) {
8504 const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 2 * sizeof(GLdouble)));
8505 if (0 + safe_pad(safe_mul(n, 2 * sizeof(GLdouble))) < 0) {
8527 const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 2 * sizeof(GLfloat)));
8528 if (0 + safe_pad(safe_mul(n, 2 * sizeof(GLfloat))) < 0) {
8550 const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 2 * sizeof(GLshort)));
8551 if (0 + safe_pad(safe_mul(n, 2 * sizeof(GLshort))) < 0) {
8573 const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 3 * sizeof(GLdouble)));
8574 if (0 + safe_pad(safe_mul(n, 3 * sizeof(GLdouble))) < 0) {
8596 const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 3 * sizeof(GLfloat)));
8597 if (0 + safe_pad(safe_mul(n, 3 * sizeof(GLfloat))) < 0) {
8619 const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 3 * sizeof(GLshort)));
8620 if (0 + safe_pad(safe_mul(n, 3 * sizeof(GLshort))) < 0) {
8642 const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 4 * sizeof(GLdouble)));
8643 if (0 + safe_pad(safe_mul(n, 4 * sizeof(GLdouble))) < 0) {
8665 const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 4 * sizeof(GLfloat)));
8666 if (0 + safe_pad(safe_mul(n, 4 * sizeof(GLfloat))) < 0) {
8688 const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 4 * sizeof(GLshort)));
8689 if (0 + safe_pad(safe_mul(n, 4 * sizeof(GLshort))) < 0) {
8711 const GLuint cmdlen = 12 + safe_pad(safe_mul(n, 4 * sizeof(GLubyte)));
8712 if (0 + safe_pad(safe_mul(n, 4 * sizeof(GLubyte))) < 0) {
8746 const GLuint cmdlen = 8 + safe_pad(len);
8747 if (0 + safe_pad(len) < 0) {
8771 const GLuint cmdlen = 8 + safe_pad(len);
8772 if (0 + safe_pad(len) < 0) {
8795 const GLuint cmdlen = 44 + safe_pad(len);
8796 if (0 + safe_pad(len) < 0) {
8822 const GLuint cmdlen = 44 + safe_pad(len);
8823 if (0 + safe_pad(len) < 0) {
8846 const GLuint cmdlen = 28 + safe_pad(len);
8847 if (0 + safe_pad(len) < 0) {
8873 const GLuint cmdlen = 28 + safe_pad(len);
8874 if (0 + safe_pad(len) < 0) {