Lines Matching refs:transpose
1139 GLboolean transpose;
1149 GLboolean transpose = cmd->transpose;
1153 CALL_UniformMatrix2x3fv(ctx->CurrentServerDispatch, (location, count, transpose, value));
1157 _mesa_marshal_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
1165 CALL_UniformMatrix2x3fv(ctx->CurrentServerDispatch, (location, count, transpose, value));
1171 cmd->transpose = transpose;
1181 GLboolean transpose;
1191 GLboolean transpose = cmd->transpose;
1195 CALL_UniformMatrix3x2fv(ctx->CurrentServerDispatch, (location, count, transpose, value));
1199 _mesa_marshal_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
1207 CALL_UniformMatrix3x2fv(ctx->CurrentServerDispatch, (location, count, transpose, value));
1213 cmd->transpose = transpose;
1223 GLboolean transpose;
1233 GLboolean transpose = cmd->transpose;
1237 CALL_UniformMatrix2x4fv(ctx->CurrentServerDispatch, (location, count, transpose, value));
1241 _mesa_marshal_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
1249 CALL_UniformMatrix2x4fv(ctx->CurrentServerDispatch, (location, count, transpose, value));
1255 cmd->transpose = transpose;
1265 GLboolean transpose;
1275 GLboolean transpose = cmd->transpose;
1279 CALL_UniformMatrix4x2fv(ctx->CurrentServerDispatch, (location, count, transpose, value));
1283 _mesa_marshal_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
1291 CALL_UniformMatrix4x2fv(ctx->CurrentServerDispatch, (location, count, transpose, value));
1297 cmd->transpose = transpose;
1307 GLboolean transpose;
1317 GLboolean transpose = cmd->transpose;
1321 CALL_UniformMatrix3x4fv(ctx->CurrentServerDispatch, (location, count, transpose, value));
1325 _mesa_marshal_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
1333 CALL_UniformMatrix3x4fv(ctx->CurrentServerDispatch, (location, count, transpose, value));
1339 cmd->transpose = transpose;
1349 GLboolean transpose;
1359 GLboolean transpose = cmd->transpose;
1363 CALL_UniformMatrix4x3fv(ctx->CurrentServerDispatch, (location, count, transpose, value));
1367 _mesa_marshal_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
1375 CALL_UniformMatrix4x3fv(ctx->CurrentServerDispatch, (location, count, transpose, value));
1381 cmd->transpose = transpose;
5701 GLboolean transpose;
5711 GLboolean transpose = cmd->transpose;
5715 CALL_UniformMatrix2dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
5719 _mesa_marshal_UniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
5727 CALL_UniformMatrix2dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
5733 cmd->transpose = transpose;
5743 GLboolean transpose;
5753 GLboolean transpose = cmd->transpose;
5757 CALL_UniformMatrix3dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
5761 _mesa_marshal_UniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
5769 CALL_UniformMatrix3dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
5775 cmd->transpose = transpose;
5785 GLboolean transpose;
5795 GLboolean transpose = cmd->transpose;
5799 CALL_UniformMatrix4dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
5803 _mesa_marshal_UniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
5811 CALL_UniformMatrix4dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
5817 cmd->transpose = transpose;
5827 GLboolean transpose;
5837 GLboolean transpose = cmd->transpose;
5841 CALL_UniformMatrix2x3dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
5845 _mesa_marshal_UniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
5853 CALL_UniformMatrix2x3dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
5859 cmd->transpose = transpose;
5869 GLboolean transpose;
5879 GLboolean transpose = cmd->transpose;
5883 CALL_UniformMatrix2x4dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
5887 _mesa_marshal_UniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
5895 CALL_UniformMatrix2x4dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
5901 cmd->transpose = transpose;
5911 GLboolean transpose;
5921 GLboolean transpose = cmd->transpose;
5925 CALL_UniformMatrix3x2dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
5929 _mesa_marshal_UniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
5937 CALL_UniformMatrix3x2dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
5943 cmd->transpose = transpose;
5953 GLboolean transpose;
5963 GLboolean transpose = cmd->transpose;
5967 CALL_UniformMatrix3x4dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
5971 _mesa_marshal_UniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
5979 CALL_UniformMatrix3x4dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
5985 cmd->transpose = transpose;
5995 GLboolean transpose;
6005 GLboolean transpose = cmd->transpose;
6009 CALL_UniformMatrix4x2dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
6013 _mesa_marshal_UniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
6021 CALL_UniformMatrix4x2dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
6027 cmd->transpose = transpose;
6037 GLboolean transpose;
6047 GLboolean transpose = cmd->transpose;
6051 CALL_UniformMatrix4x3dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
6055 _mesa_marshal_UniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
6063 CALL_UniformMatrix4x3dv(ctx->CurrentServerDispatch, (location, count, transpose, value));
6069 cmd->transpose = transpose;
6403 GLboolean transpose;
6415 GLboolean transpose = cmd->transpose;
6419 CALL_ProgramUniformMatrix2dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6423 _mesa_marshal_ProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
6431 CALL_ProgramUniformMatrix2dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6438 cmd->transpose = transpose;
6448 GLboolean transpose;
6460 GLboolean transpose = cmd->transpose;
6464 CALL_ProgramUniformMatrix3dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6468 _mesa_marshal_ProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
6476 CALL_ProgramUniformMatrix3dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6483 cmd->transpose = transpose;
6493 GLboolean transpose;
6505 GLboolean transpose = cmd->transpose;
6509 CALL_ProgramUniformMatrix4dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6513 _mesa_marshal_ProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
6521 CALL_ProgramUniformMatrix4dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6528 cmd->transpose = transpose;
6538 GLboolean transpose;
6550 GLboolean transpose = cmd->transpose;
6554 CALL_ProgramUniformMatrix2x3dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6558 _mesa_marshal_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
6566 CALL_ProgramUniformMatrix2x3dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6573 cmd->transpose = transpose;
6583 GLboolean transpose;
6595 GLboolean transpose = cmd->transpose;
6599 CALL_ProgramUniformMatrix2x4dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6603 _mesa_marshal_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
6611 CALL_ProgramUniformMatrix2x4dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6618 cmd->transpose = transpose;
6628 GLboolean transpose;
6640 GLboolean transpose = cmd->transpose;
6644 CALL_ProgramUniformMatrix3x2dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6648 _mesa_marshal_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
6656 CALL_ProgramUniformMatrix3x2dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6663 cmd->transpose = transpose;
6673 GLboolean transpose;
6685 GLboolean transpose = cmd->transpose;
6689 CALL_ProgramUniformMatrix3x4dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6693 _mesa_marshal_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
6701 CALL_ProgramUniformMatrix3x4dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6708 cmd->transpose = transpose;
6718 GLboolean transpose;
6730 GLboolean transpose = cmd->transpose;
6734 CALL_ProgramUniformMatrix4x2dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6738 _mesa_marshal_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
6746 CALL_ProgramUniformMatrix4x2dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6753 cmd->transpose = transpose;
6763 GLboolean transpose;
6775 GLboolean transpose = cmd->transpose;
6779 CALL_ProgramUniformMatrix4x3dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6783 _mesa_marshal_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value)
6791 CALL_ProgramUniformMatrix4x3dv(ctx->CurrentServerDispatch, (program, location, count, transpose, value));
6798 cmd->transpose = transpose;