Lines Matching refs:bw2
119 int bw2;
540 bw2 = tmp_win->frame_bw * 2; // Used repeatedly later
862 "DEBUG[DontMoveOff]: win: %dx%d+%d+%d, screen: %dx%d, bw2: %d, bw3D: %d\n",
866 bw2, tmp_win->frame_bw3D);
875 - 2 * tmp_win->frame_bw3D - bw2;
906 - 2 * tmp_win->frame_bw3D - bw2;
1060 AddingW = tmp_win->attr.width + bw2 + 2 * tmp_win->frame_bw3D;
1062 bw2 + 2 * tmp_win->frame_bw3D;
1075 tmp_win->frame_width = AddingW - bw2;
1076 tmp_win->frame_height = AddingH - bw2;
1179 dy += (bw2 + tmp_win->title_height + 1);
1251 max_bottom = RLayoutFindMonitorBottomEdge(Scr->BorderedLayout, &area) - bw2;
1252 max_right = RLayoutFindMonitorRightEdge(Scr->BorderedLayout, &area) - bw2;
1265 AddingW += bw2;
1266 AddingH += bw2;
1280 tmp_win->attr.width = AddingW - bw2 - 2 * tmp_win->frame_bw3D;
1282 bw2 - 2 * tmp_win->frame_bw3D;