Lines Matching defs:icon
258 /* If it's got an icon that should be up, make it up here */
261 if(tmp_win->icon && tmp_win->icon->w) {
264 XMapWindow(dpy, tmp_win->icon->w);
308 * Move a window's frame and icon to a new VS. This mostly happens as a
319 struct Icon *icon = tmp_win->icon;
326 if(icon && icon->w) {
329 icon->w_x, icon->w_y);
369 else if(tmp_win->icon_on && tmp_win->icon && tmp_win->icon->w) {
370 /* It's not mapped, but the icon's up; hide it away */
371 XUnmapWindow(dpy, tmp_win->icon->w);