Lines Matching refs:title

179 	 * Do the necessary sizing on the title window
257 * If we've got a title window, XConfigure it.
259 * XXX Hang on, if we don't have a title window, all that work we
358 * the start of the title, which means they jam right up against the
473 /* Real ConfigureNotify events say we're above title window, so ... */
474 /* what if we don't have a title ????? */
544 * Build the border clipping rectangles; one around title, one
575 * Full width title (or it's squeezed, but the window is also
596 * ComputeTitleLocation - calculate the position of the title window; we need
597 * to take the frame_bw into account since we want (0,0) of the title window
693 attributes.background_pixel = tmp_win->title.back;
694 attributes.border_pixel = tmp_win->title.fore;
757 tbw->image = GetImage(tb->name, tmp_win->title);
759 tbw->image = GetImage(TBPM_QUESTION, tmp_win->title);
806 * Figure out where the window title and the hi/lolite windows go within
814 * the right buttons), all relative to the title window.
831 * Space available for the window title for calculating name_x.
837 * If our title is long enough, it'll overflow the available space.
941 * However, if the title bar is squeezed and the window's up, the
964 * portion[s] of the title bar which change color/form to indicate focus.
997 tmp_win->HiliteImage = GetImage(Scr->HighlightPixmapName, tmp_win->title);
1013 tmp_win->title.fore, tmp_win->title.back);
1028 attributes.background_pixel = tmp_win->title.fore;
1044 * There's a left hilite window unless the title is flush left, and
1121 cp = tmp_win->title;
1122 cp.shadc = tmp_win->title.shadd;
1123 cp.shadd = tmp_win->title.shadc;
1135 attributes.background_pixel = tmp_win->title.fore;
1145 * Bar on the left, unless the title is flush left, and ditto right.
1186 * Write in the window title
1191 /* Draw 3d border around title bits */
1194 * From the start of the title bits (after left button), to the
1202 * If SunkFocusWindowTitle, then we "sink in" the whole title
1213 tmp_win->title, state, true, false);
1217 FB(tmp_win->title.fore, tmp_win->title.back);
1229 * visible in the case of a long enough title.
1393 * If there's no height to the title bar (e.g., on NoTitle windows),
1538 * The top border (above the title) has negative y coordinates.
1539 * The title is TitleHeight high, the next wd pixels are border.
1575 else if(y < h) { /* also include title bar in top border area */
1597 * n.b.: Old doc about squeezed title. Not recently vetted. I'm pretty
1645 * frame/title border width tmp->frame_bw
1646 * extra title height w/o bdr tmp->title_height = TitleHeight + frame_bw
1647 * title window height Scr->TitleHeight
1648 * title origin w/o border (tmp->title_x, tmp->title_y)