Lines Matching defs:vertex_array
48 void drawStrips(float *vertex_array, float *normal_array, int *length_array, GLenum *type_array, int num_strips)
59 glVertex3fv(vertex_array+k);
143 ret->vertex_array = NULL;
174 ret->vertex_array = NULL;
236 free(bpm->vertex_array);
476 *the xyz and normals are stored in vertex_array,
494 bpm->vertex_array = (float*) malloc(sizeof(float)* (bpm->index_UVarray/2) * 3);
495 assert(bpm->vertex_array);
507 bezierSurfEval(u0,u1,uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u,v, bpm->vertex_array+l);
535 glVertex3fv(bpm->vertex_array+k);
551 void bezierPatchMeshListCollect(bezierPatchMesh* list, float **vertex_array, float **normal_array, int **length_array, GLenum **type_array, int *num_strips)
556 (*vertex_array) = (float *) malloc(sizeof(float) * total_num_vertices*3);
557 assert(*vertex_array);
578 (*vertex_array)[k] = temp->vertex_array[x];
579 (*vertex_array)[k+1] = temp->vertex_array[x+1];
580 (*vertex_array)[k+2] = temp->vertex_array[x+2];