Lines Matching defs:vmat
131 GLfloat vmat[4][4];
134 grabGLMatrix((GLfloat (*)[4]) vmat);
135 loadCullingMatrix((GLfloat (*)[4]) vmat);
137 loadSamplingMatrix((const GLfloat (*)[4]) vmat, (const GLint *) viewport);
145 GLfloat vmat[4][4];
147 multmatrix4d(vmat, (const GLfloat (*)[4]) modelMatrix,
149 loadCullingMatrix((GLfloat (*)[4]) vmat);
150 loadSamplingMatrix((const GLfloat (*)[4]) vmat, (const GLint *) viewport);
159 GLUnurbs::grabGLMatrix(GLfloat vmat[4][4])
165 multmatrix4d((GLfloat (*)[4]) vmat,
194 GLUnurbs::loadSamplingMatrix(const GLfloat vmat[4][4],
203 smat[0][0] = vmat[0][0] * xsize;
204 smat[1][0] = vmat[1][0] * xsize;
205 smat[2][0] = vmat[2][0] * xsize;
206 smat[3][0] = vmat[3][0] * xsize;
208 smat[0][1] = vmat[0][1] * ysize;
209 smat[1][1] = vmat[1][1] * ysize;
210 smat[2][1] = vmat[2][1] * ysize;
211 smat[3][1] = vmat[3][1] * ysize;
218 smat[0][3] = vmat[0][3];
219 smat[1][3] = vmat[1][3];
220 smat[2][3] = vmat[2][3];
221 smat[3][3] = vmat[3][3];
237 GLUnurbs::loadCullingMatrix(GLfloat vmat[4][4])
241 cmat[0][0] = vmat[0][0];
242 cmat[0][1] = vmat[0][1];
243 cmat[0][2] = vmat[0][2];
244 cmat[0][3] = vmat[0][3];
246 cmat[1][0] = vmat[1][0];
247 cmat[1][1] = vmat[1][1];
248 cmat[1][2] = vmat[1][2];
249 cmat[1][3] = vmat[1][3];
251 cmat[2][0] = vmat[2][0];
252 cmat[2][1] = vmat[2][1];
253 cmat[2][2] = vmat[2][2];
254 cmat[2][3] = vmat[2][3];
256 cmat[3][0] = vmat[3][0];
257 cmat[3][1] = vmat[3][1];
258 cmat[3][2] = vmat[3][2];
259 cmat[3][3] = vmat[3][3];