Lines Matching defs:u1

389 void OpenGLSurfaceEvaluator::inMapGrid2f(int nu, REAL u0, REAL u1,
393 global_grid_u1 = u1;
413 REAL u1 = (i==global_grid_nu)? global_grid_u1:(global_grid_u0 + i*du);
420 inDoEvalCoord2(u1, v1, point, normal);
434 REAL u1 = (j == global_grid_nu)? global_grid_u1: (global_grid_u0 +j*du);
435 inDoEvalCoord2(u1, v2, point, normal);
436 inDoEvalCoord2(u1, v1, point, normal);
560 REAL u1 = global_ev_u1;
562 if(u-MYDELTA*(u2-u1) < u1)
563 u = u+ MYDELTA*(u2-u1);
565 u = u-MYDELTA*(u2-u1);
642 REAL u1 = global_ev_u1;
644 if(u-MYDELTA*(u2-u1) < u1)
645 u = u+ MYDELTA*(u2-u1);
647 u = u-MYDELTA*(u2-u1);
706 REAL u1 = global_ev_u1;
708 if(u-MYDELTA*(u2-u1) < u1)
709 u = u+ MYDELTA*(u2-u1);
711 u = u-MYDELTA*(u2-u1);
769 REAL u1 = global_ev_u1;
771 if(u-MYDELTA*(u2-u1) < u1)
772 u = u+ MYDELTA*(u2-u1);
774 u = u-MYDELTA*(u2-u1);
869 REAL u1, REAL u2, int uorder,
879 if((u2 == u1) || (v2 == v1))
904 REAL u1, REAL u2, int uorder,
913 if((u2 == u1) || (v2 == v1))
915 uprime = (u - u1) / (u2 - u1);
942 *u1,u2,uorder: the Bezier polynomial of u coord is defined on [u1,u2] with order uorder.
950 REAL u1, REAL u2, int uorder,
962 if((u2 == u1) || (v2 == v1))
964 uprime = (u - u1) / (u2 - u1);
1578 temp_em->u1 = ulower;
1610 if((em->u2 == em->u1) || (em->v2 == em->v1))
1612 the_uprime = (u - em->u1) / (em->u2 - em->u1);
1662 if((em->u2 == em->u1) || (em->v2 == em->v1))
1664 the_uprime = (u - em->u1) / (em->u2 - em->u1);
1756 REAL u1 = em_vertex.u1;
1758 if(u-MYDELTA*(u2-u1) < u1)
1759 u = u+ MYDELTA*(u2-u1);
1761 u = u-MYDELTA*(u2-u1);
1940 GLfloat u1 = temp[2];
1949 glMapGrid2f(LOD_eval_level*nu, u0, u1, LOD_eval_level*nv, v0, v1);