Lines Matching refs:Real
104 void monoTriangulationRecOpt(Real* topVertex, Real* botVertex,
120 Real left_v = left_chain->getVertex(left_current)[1];
121 Real right_v = right_chain->getVertex(right_current)[1];
162 void monoTriangulationRecGenTBOpt(Real* topVertex, Real* botVertex,
181 void triangulateXYMonoTB(Int n_left, Real** leftVerts,
182 Int n_right, Real** rightVerts,
188 Real* topMostV;
324 void monoTriangulationRecGenInU(Real* topVertex, Real* botVertex,
332 void monoTriangulationRecGenOpt(Real* topVertex, Real* botVertex,
492 void monoTriangulationRecGen(Real* topVertex, Real* botVertex,
497 Real** inc_array ;
498 Real** dec_array ;
577 void monoTriangulationFun(directedLine* monoPolygon, Int (*compFun)(Real*, Real*), primStream* pStream)
678 void monoTriangulation2(Real* topVertex, Real* botVertex,
685 Real** inc_array ;
734 void monoTriangulationRecFunGen(Real* topVertex, Real* botVertex,
737 Int (*compFun)(Real*, Real*),
747 Real** inc_array ;
748 Real** dec_array ;
832 void monoTriangulationRecFun(Real* topVertex, Real* botVertex,
835 Int (*compFun)(Real*, Real*),
843 Real** inc_array ;
844 Real** dec_array ;
929 void monoTriangulationRec(Real* topVertex, Real* botVertex,
939 Real** inc_array ;
940 Real** dec_array ;
1122 array = (Real**) malloc(sizeof(Real*) * nVertices);
1134 array = (Real**) malloc(sizeof(Real*) * s);
1144 void vertexArray::appendVertex(Real* ptr)
1148 Real** temp = (Real**) malloc(sizeof(Real*) * (2*size +1));
1175 Int vertexArray::findIndexAbove(Real v)
1201 Int vertexArray::findIndexBelowGen(Real v, Int startIndex, Int endIndex)
1227 Int vertexArray::findIndexStrictBelowGen(Real v, Int startIndex, Int endIndex)
1253 Int vertexArray::findIndexFirstAboveEqualGen(Real v, Int startIndex, Int endIndex)
1288 Int vertexArray::findIndexAboveGen(Real v, Int startIndex, Int endIndex)
1309 Real prevU = array[i][0];
1310 Real thisU;
1323 Int vertexArray::skipEqualityFromStart(Real v, Int start, Int end)
1359 void reflexChain::insert(Real u, Real v)
1382 void reflexChain::insert(Real v[2])
1388 static Real area(Real A[2], Real B[2], Real C[2])
1390 Real Bx, By, Cx, Cy;
1404 void reflexChain::outputFan(Real v[2], primStream* pStream)
1420 void reflexChain::processNewVertex(Real v[2], primStream* pStream)