Lines Matching refs:depthPowerOf2
7418 GLint depthPowerOf2= nearestPower(depth);
7429 GLint depthAtLevelOne= (depthPowerOf2 > 1) ?
7430 depthPowerOf2 >> 1 :
7431 depthPowerOf2;
7447 depthPowerOf2 == 1) {
7453 depthPowerOf2= depthAtLevelOne;
7462 *newDepth= depthPowerOf2;
7728 GLsizei depthPowerOf2,
7755 newDepth= depthPowerOf2;
8488 GLint widthPowerOf2, heightPowerOf2, depthPowerOf2;
8503 &widthPowerOf2,&heightPowerOf2,&depthPowerOf2);
8508 level = computeLog(depthPowerOf2);
8514 depthPowerOf2,