Lines Matching refs:viewport
237 const GLint viewport[4],
258 /* Map x,y to viewport */
259 in[0] = in[0] * viewport[2] + viewport[0];
260 in[1] = in[1] * viewport[3] + viewport[1];
272 const GLint viewport[4],
288 in[0] = (in[0] - viewport[0]) / viewport[2];
289 in[1] = (in[1] - viewport[1]) / viewport[3];
311 const GLint viewport[4],
329 in[0] = (in[0] - viewport[0]) / viewport[2];
330 in[1] = (in[1] - viewport[1]) / viewport[3];
349 GLint viewport[4])
356 glTranslatef((viewport[2] - 2 * (x - viewport[0])) / deltax,
357 (viewport[3] - 2 * (y - viewport[1])) / deltay, 0);
358 glScalef(viewport[2] / deltax, viewport[3] / deltay, 1.0);