Lines Matching defs:slices

151 		GLdouble height, GLint slices, GLint stacks)
170 if (slices >= CACHE_SIZE) slices = CACHE_SIZE-1;
172 if (slices < 2 || stacks < 1 || baseRadius < 0.0 || topRadius < 0.0 ||
206 for (i = 0; i < slices; i++) {
207 angle = 2 * PI * i / slices;
222 for (i = 0; i < slices; i++) {
223 angle = 2 * PI * (i-0.5) / slices;
234 sinCache[slices] = sinCache[0];
235 cosCache[slices] = cosCache[0];
237 sinCache2[slices] = sinCache2[0];
238 cosCache2[slices] = cosCache2[0];
241 sinCache3[slices] = sinCache3[0];
242 cosCache3[slices] = cosCache3[0];
265 for (i = 0; i <= slices; i++) {
279 glTexCoord2f(1 - (float) i / slices,
285 glTexCoord2f(1 - (float) i / slices,
292 glTexCoord2f(1 - (float) i / slices,
298 glTexCoord2f(1 - (float) i / slices,
310 for (i = 0; i < slices; i++) {
327 glTexCoord2f(1 - (float) i / slices,
342 for (i = 0; i <= slices; i++) {
355 glTexCoord2f(1 - (float) i / slices,
370 for (i = 0; i <= slices; i++) {
383 glTexCoord2f(1 - (float) i / slices,
391 for (i = 0; i < slices; i++) {
409 glTexCoord2f(1 - (float) i / slices,
425 GLint slices, GLint loops)
427 gluPartialDisk(qobj, innerRadius, outerRadius, slices, loops, 0.0, 360.0);
432 GLdouble outerRadius, GLint slices, GLint loops,
447 if (slices >= CACHE_SIZE) slices = CACHE_SIZE-1;
448 if (slices < 2 || loops < 1 || outerRadius <= 0.0 || innerRadius < 0.0 ||
462 slices2 = slices;
464 slices2 = slices + 1;
473 for (i = 0; i <= slices; i++) {
474 angle = angleOffset + ((PI * sweepAngle) / 180.0) * i / slices;
480 sinCache[slices] = sinCache[0];
481 cosCache[slices] = cosCache[0];
515 for (i = slices; i >= 0; i--) {
524 for (i = 0; i <= slices; i++) {
546 for (i = 0; i <= slices; i++) {
603 for (i = 0; i <= slices; i++) {
621 for (i = 0; i <= slices; i++) {
652 for (i = 0; i <= slices; i+= slices) {
676 for (i = 0; i <= slices; i++) {
694 gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks)
716 if (slices >= CACHE_SIZE) slices = CACHE_SIZE-1;
718 if (slices < 2 || stacks < 1 || radius < 0.0) {
741 for (i = 0; i < slices; i++) {
742 angle = 2 * PI * i / slices;
770 for (i = 0; i < slices; i++) {
771 angle = 2 * PI * (i-0.5) / slices;
787 sinCache1a[slices] = sinCache1a[0];
788 cosCache1a[slices] = cosCache1a[0];
790 sinCache2a[slices] = sinCache2a[0];
791 cosCache2a[slices] = cosCache2a[0];
794 sinCache3a[slices] = sinCache3a[0];
795 cosCache3a[slices] = cosCache3a[0];
830 for (i = slices; i >= 0; i--) {
838 if (i != slices) {
852 for (i = 0; i <= slices; i++) {
895 for (i = 0; i <= slices; i++) {
915 for (i = slices; i >= 0; i--) {
923 if (i != slices) {
970 for (i = 0; i <= slices; i++) {
984 glTexCoord2f(1 - (float) i / slices,
991 glTexCoord2f(1 - (float) i / slices,
1014 glTexCoord2f(1 - (float) i / slices,
1021 glTexCoord2f(1 - (float) i / slices,
1045 for (i = 0; i < slices; i++) {
1061 glTexCoord2f(1 - (float) i / slices,
1086 for (i = 0; i <= slices; i++) {
1103 glTexCoord2f(1 - (float) i / slices,
1111 for (i = 0; i < slices; i++) {
1143 glTexCoord2f(1 - (float) i / slices,