Lines Matching refs:pv2
576 XPoint *pv2;
600 pv2 = v2;
602 pv2->x = (int) ((pxv->x + 1.0) * closure->wo2) + icoX;
603 pv2->y = (int) ((pxv->y + 1.0) * closure->ho2) + icoY;
605 ++pv2;
612 pv2 = v2;
659 ppts[j].x = pv2[p0].x;
660 ppts[j].y = pv2[p0].y;
675 pe->x1 = pv2[p0].x;
676 pe->y1 = pv2[p0].y;
677 pe->x2 = pv2[p1].x;
678 pe->y2 = pv2[p1].y;