Lines Matching defs:r0
50 GLfloat r0, r1, r2;
54 r0 = inner_radius;
68 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
71 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
97 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
100 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
156 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
157 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);