Lines Matching defs:Y1
27 float Y1 = 0.0f;
193 X1+APosX-MouseX, Y1+APosY-MouseY, 0);
197 fabsf(Y0 - Y1)) {
200 X1+APosX-MouseX, Y1+APosY-MouseY+halfwidth, 0xffff);
202 X1+APosX-MouseX, Y1+APosY-MouseY-halfwidth, 0xffff);
205 drawline(X1+APosX-MouseX, Y1+APosY-MouseY+halfwidth,
206 X1+APosX-MouseX, Y1+APosY-MouseY-halfwidth, 0xffff);
211 X1+APosX-MouseX+halfwidth, Y1+APosY-MouseY, 0xffff);
213 X1+APosX-MouseX-halfwidth, Y1+APosY-MouseY, 0xffff);
216 drawline(X1+APosX-MouseX+halfwidth, Y1+APosY-MouseY,
217 X1+APosX-MouseX-halfwidth, Y1+APosY-MouseY, 0xffff);
265 X0, Y0, X1, Y1, width);
271 glVertex3f(X1, Y1, z);
372 Y1 += 1.0/(float)STEP;
375 Y1 -= 1.0/(float)STEP;
404 Y1 += 1.0/(float)STEP;
408 Y1 -= 1.0/(float)STEP;
460 Y1 = 15;