Lines Matching refs:tex_height
35 static int tex_width=64, tex_height=64, tex_depth=64;
282 malloc((size_t) (4 * tex_width * tex_height * tex_depth));
286 for (j = 0; j < tex_height; j++) {
309 tex_width, tex_height, tex_depth,
313 tex_width, tex_height, tex_depth);
356 tex_height = atoi((argv[i]) + 2);
367 if (tex_width == 0 || tex_height == 0 || tex_depth == 0) {
556 voxels = (unsigned char *) malloc(4 * tex_width * tex_height * tex_depth);
560 for (j = 0; j < tex_height; j++) {
563 GLint g = (255 * j) / (tex_height - 1);
582 tex_width, tex_height, tex_depth,
586 tex_width, tex_height, tex_depth);
616 tex_width, tex_height, tex_depth);