Lines Matching defs:vec1
125 GLfloat vec0[3], vec1[3];132 vec1[X] = v2[X] - v0[X];133 vec1[Y] = v2[Y] - v0[Y];134 vec1[Z] = v2[Z] - v0[Z];137 plane[A] = vec0[Y] * vec1[Z] - vec0[Z] * vec1[Y];138 plane[B] = -(vec0[X] * vec1[Z] - vec0[Z] * vec1[X]);139 plane[C] = vec0[X] * vec1[Y] - vec0[Y] * vec1[X];