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Lines Matching defs:r0

127    GLfloat r0, r1, r2;
131 r0 = inner_radius;
145 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
148 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
177 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
181 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
243 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
244 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);