Lines Matching refs:LoadTexture
388 LoadTexture(GLint unit, GLenum target, const char *texFileName)
523 LoadTexture(unit, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texFileNames[0]);
524 LoadTexture(unit, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, texFileNames[1]);
525 LoadTexture(unit, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, texFileNames[2]);
526 LoadTexture(unit, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, texFileNames[3]);
527 LoadTexture(unit, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, texFileNames[4]);
528 LoadTexture(unit, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, texFileNames[5]);
531 LoadTexture(unit, GL_TEXTURE_2D, texFileName);
534 LoadTexture(unit, GL_TEXTURE_3D, texFileName);
537 LoadTexture(unit, GL_TEXTURE_RECTANGLE_ARB, texFileName);