Lines Matching refs:material
28 * GLM_COLOR - render with colors (color material)
69 printf("glmDraw() warning: material render mode requested "
74 printf("glmDraw() warning: color and material render mode requested "
75 "using only material mode\n");
91 model->materials[group->material].ambient);
93 model->materials[group->material].diffuse);
95 model->materials[group->material].specular);
97 model->materials[group->material].shininess);
101 glColor3fv(model->materials[group->material].diffuse);
324 if (group->material != prevMaterial) {
325 glmShaderMaterial(&model->materials[group->material]);
326 prevMaterial = group->material;
357 * GLM_COLOR - render with colors (color material)