Lines Matching refs:materials
29 * GLM_MATERIAL - render with materials
63 if (mode & GLM_COLOR && !model->materials) {
65 "with no materials defined.\n");
68 if (mode & GLM_MATERIAL && !model->materials) {
70 "with no materials defined.\n");
91 model->materials[group->material].ambient);
93 model->materials[group->material].diffuse);
95 model->materials[group->material].specular);
97 model->materials[group->material].shininess);
101 glColor3fv(model->materials[group->material].diffuse);
283 GLMmaterial *mat = &model->materials[i];
325 glmShaderMaterial(&model->materials[group->material]);
358 * GLM_MATERIAL - render with materials
499 model->materials[i].texture_ks = cubeTex;