Lines Matching refs:numverts
19 static GLint numverts;
38 numverts = 0;
39 while (numverts < MAXVERTS) {
42 &data[numverts][0], &data[numverts][1], &data[numverts][2],
43 &data[numverts][3], &data[numverts][4], &data[numverts][5] );
47 numverts++;
50 printf("%d vertices, %d triangles\n", numverts, numverts-2);
88 glDrawArrays(GL_TRIANGLE_STRIP, 0, numverts);
93 glDrawArrays(GL_TRIANGLE_STRIP, 0, numverts);
104 for (i = 0; i < numverts; i++) {