Lines Matching defs:tex
14 static GLuint Tex = 0;
22 glGenTextures(1, &Tex);
23 glBindTexture(GL_TEXTURE_2D, Tex);
47 glDeleteTextures(1, &Tex);
57 GLubyte tex[16][16][4];
64 tex[i][j][0] = 128;
65 tex[i][j][1] = 128;
66 tex[i][j][2] = 128;
67 tex[i][j][3] = 255;
70 tex[i][j][0] = 255;
71 tex[i][j][1] = 255;
72 tex[i][j][2] = 255;
73 tex[i][j][3] = 255;
86 GL_RGBA, GL_UNSIGNED_BYTE, tex);