Lines Matching refs:teeth
118 * outer_radius - radius at center of teeth
120 * teeth - number of teeth
125 GLint teeth, GLfloat tooth_depth)
136 da = 2.0 * M_PI / teeth / 4.0;
144 for (i = 0; i <= teeth; i++) {
145 angle = i * 2.0 * M_PI / teeth;
148 if (i < teeth) {
156 /* draw front sides of teeth */
158 da = 2.0 * M_PI / teeth / 4.0;
159 for (i = 0; i < teeth; i++) {
160 angle = i * 2.0 * M_PI / teeth;
175 for (i = 0; i <= teeth; i++) {
176 angle = i * 2.0 * M_PI / teeth;
179 if (i < teeth) {
187 /* draw back sides of teeth */
189 da = 2.0 * M_PI / teeth / 4.0;
190 for (i = 0; i < teeth; i++) {
191 angle = i * 2.0 * M_PI / teeth;
202 /* draw outward faces of teeth */
204 for (i = 0; i < teeth; i++) {
205 angle = i * 2.0 * M_PI / teeth;
241 for (i = 0; i <= teeth; i++) {
242 angle = i * 2.0 * M_PI / teeth;