Lines Matching defs:r0
113 GLfloat r0, r1, r2;
117 r0 = inner_radius;
131 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
134 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
163 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
167 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
229 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
230 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);