Lines Matching refs:teeth
82 * outer_radius - radius at center of teeth
84 * teeth - number of teeth
89 GLint teeth, GLfloat tooth_depth)
100 da = 2.0 * M_PI / teeth / 4.0;
108 for (i = 0; i <= teeth; i++) {
109 angle = i * 2.0 * M_PI / teeth;
112 if (i < teeth) {
120 /* draw front sides of teeth */
122 da = 2.0 * M_PI / teeth / 4.0;
123 for (i = 0; i < teeth; i++) {
124 angle = i * 2.0 * M_PI / teeth;
139 for (i = 0; i <= teeth; i++) {
140 angle = i * 2.0 * M_PI / teeth;
143 if (i < teeth) {
151 /* draw back sides of teeth */
153 da = 2.0 * M_PI / teeth / 4.0;
154 for (i = 0; i < teeth; i++) {
155 angle = i * 2.0 * M_PI / teeth;
166 /* draw outward faces of teeth */
168 for (i = 0; i < teeth; i++) {
169 angle = i * 2.0 * M_PI / teeth;
205 for (i = 0; i <= teeth; i++) {
206 angle = i * 2.0 * M_PI / teeth;