Lines Matching refs:srch
357 float srcX, srcY, srcw, srch;
372 srch = (pPriv->src_h * dsth) / (float)pPriv->dst_h;
380 (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h,
381 (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h);
383 (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h,
384 (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h);
393 (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h);
395 (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h);
895 float srcX, srcY, srcw, srch;
910 srch = (pPriv->src_h * dsth) / (float)pPriv->dst_h;
917 (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h,
918 (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h);
920 (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h,
921 (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h);
930 (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h);
932 (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h);
2230 float srcX, srcY, srcw, srch;
2254 srch = (pPriv->src_h * dsth) / (float)pPriv->dst_h;
2300 (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h,
2301 (float)srcX + 0.5, (float)(srcY + srch) + 0.5);
2303 (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h,
2304 (float)(srcX + srcw) + 0.5, (float)(srcY + srch) + 0.5);
2314 ((float)srcY + (float)srch * (((float)dstw / (float)dsth) + 1.0)) / pPriv->h,
2316 (float)srcY + (float)srch * (((float)dstw / (float)dsth) + 1.0) + 0.5);
2328 (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h);
2330 (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h);
2343 ((float)srcY + (float)srch * (((float)dstw / (float)dsth) + 1.0)) / pPriv->h);
3785 float srcX, srcY, srcw, srch;
3808 srch = (pPriv->src_h * dsth) / (float)pPriv->dst_h;
3829 (float)srcX / pPriv->w, ((float)srcY + (float)srch * (((float)dstw / (float)dsth) + 1.0)) / pPriv->h,
3830 (float)srcX + 0.5, (float)srcY + (float)srch * (((float)dstw / (float)dsth) + 1.0) + 0.5);
3845 (float)srcX / pPriv->w, ((float)srcY + (float)srch * (((float)dstw / (float)dsth) + 1.0)) / pPriv->h);