Lines Matching defs:shader
38 int R600_solid_vs(RADEONChipFamily ChipSet, uint32_t* shader)
43 shader[i++] = CF_DWORD0(ADDR(4));
44 shader[i++] = CF_DWORD1(POP_COUNT(0),
55 shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_POS0),
61 shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
73 shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(0),
79 shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
91 shader[i++] = 0x00000000;
92 shader[i++] = 0x00000000;
94 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
102 shader[i++] = VTX_DWORD1_GPR(DST_GPR(1),
113 shader[i++] = VTX_DWORD2(OFFSET(0),
121 shader[i++] = VTX_DWORD_PAD;
127 int R600_solid_ps(RADEONChipFamily ChipSet, uint32_t* shader)
132 shader[i++] = CF_ALU_DWORD0(ADDR(2),
136 shader[i++] = CF_ALU_DWORD1(KCACHE_MODE1(SQ_CF_KCACHE_NOP),
145 shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_PIXEL_MRT0),
151 shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
164 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0),
175 shader[i++] = ALU_DWORD1_OP2(ChipSet,
190 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0),
201 shader[i++] = ALU_DWORD1_OP2(ChipSet,
216 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0),
227 shader[i++] = ALU_DWORD1_OP2(ChipSet,
242 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0),
253 shader[i++] = ALU_DWORD1_OP2(ChipSet,
272 int R600_copy_vs(RADEONChipFamily ChipSet, uint32_t* shader)
277 shader[i++] = CF_DWORD0(ADDR(4));
278 shader[i++] = CF_DWORD1(POP_COUNT(0),
289 shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_POS0),
295 shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
307 shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(0),
313 shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
325 shader[i++] = 0x00000000;
326 shader[i++] = 0x00000000;
328 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
336 shader[i++] = VTX_DWORD1_GPR(DST_GPR(1),
347 shader[i++] = VTX_DWORD2(OFFSET(0),
355 shader[i++] = VTX_DWORD_PAD;
357 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
365 shader[i++] = VTX_DWORD1_GPR(DST_GPR(0),
376 shader[i++] = VTX_DWORD2(OFFSET(8),
384 shader[i++] = VTX_DWORD_PAD;
390 int R600_copy_ps(RADEONChipFamily ChipSet, uint32_t* shader)
395 shader[i++] = CF_DWORD0(ADDR(2));
396 shader[i++] = CF_DWORD1(POP_COUNT(0),
407 shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_PIXEL_MRT0),
413 shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
425 shader[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
432 shader[i++] = TEX_DWORD1(DST_GPR(0),
443 shader[i++] = TEX_DWORD2(OFFSET_X(0),
451 shader[i++] = TEX_DWORD_PAD;
457 * ; xv vertex shader
467 int R600_xv_vs(RADEONChipFamily ChipSet, uint32_t* shader)
472 shader[i++] = CF_DWORD0(ADDR(6));
473 shader[i++] = CF_DWORD1(POP_COUNT(0),
485 shader[i++] = CF_ALU_DWORD0(ADDR(4),
489 shader[i++] = CF_ALU_DWORD1(KCACHE_MODE1(SQ_CF_KCACHE_NOP),
499 shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_POS0),
505 shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
517 shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(0),
523 shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
537 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
548 shader[i++] = ALU_DWORD1_OP2(ChipSet,
564 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
575 shader[i++] = ALU_DWORD1_OP2(ChipSet,
591 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
599 shader[i++] = VTX_DWORD1_GPR(DST_GPR(1),
610 shader[i++] = VTX_DWORD2(OFFSET(0),
618 shader[i++] = VTX_DWORD_PAD;
620 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
628 shader[i++] = VTX_DWORD1_GPR(DST_GPR(0),
639 shader[i++] = VTX_DWORD2(OFFSET(8),
647 shader[i++] = VTX_DWORD_PAD;
652 int R600_xv_ps(RADEONChipFamily ChipSet, uint32_t* shader)
657 shader[i++] = CF_DWORD0(ADDR(16));
658 shader[i++] = CF_DWORD1(POP_COUNT(0),
669 shader[i++] = CF_DWORD0(ADDR(24));
670 shader[i++] = CF_DWORD1(POP_COUNT(0),
681 shader[i++] = CF_ALU_DWORD0(ADDR(4),
685 shader[i++] = CF_ALU_DWORD1(KCACHE_MODE1(SQ_CF_KCACHE_NOP),
694 shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_PIXEL_MRT0),
700 shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
713 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0),
724 shader[i++] = ALU_DWORD1_OP3(SRC2_SEL(ALU_SRC_CFILE_BASE + 0),
735 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0),
746 shader[i++] = ALU_DWORD1_OP3(SRC2_SEL(ALU_SRC_CFILE_BASE + 0),
757 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0),
768 shader[i++] = ALU_DWORD1_OP3(SRC2_SEL(ALU_SRC_CFILE_BASE + 0),
779 shader[i++] = ALU_DWORD0(SRC0_SEL(SQ_ALU_SRC_0),
790 shader[i++] = ALU_DWORD1_OP3(SRC2_SEL(SQ_ALU_SRC_1),
803 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 1),
814 shader[i++] = ALU_DWORD1_OP3(SRC2_SEL(SQ_ALU_SRC_PV),
825 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 1),
836 shader[i++] = ALU_DWORD1_OP3(SRC2_SEL(SQ_ALU_SRC_PV),
847 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 1),
858 shader[i++] = ALU_DWORD1_OP3(SRC2_SEL(SQ_ALU_SRC_PV),
869 shader[i++] = ALU_DWORD0(SRC0_SEL(SQ_ALU_SRC_0),
880 shader[i++] = ALU_DWORD1_OP3(SRC2_SEL(SQ_ALU_SRC_1),
892 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 2),
903 shader[i++] = ALU_DWORD1_OP3(SRC2_SEL(SQ_ALU_SRC_PV),
914 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 2),
925 shader[i++] = ALU_DWORD1_OP3(SRC2_SEL(SQ_ALU_SRC_PV),
936 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 2),
947 shader[i++] = ALU_DWORD1_OP3(SRC2_SEL(SQ_ALU_SRC_PV),
958 shader[i++] = ALU_DWORD0(SRC0_SEL(SQ_ALU_SRC_0),
969 shader[i++] = ALU_DWORD1_OP3(SRC2_SEL(SQ_ALU_SRC_1),
981 shader[i++] = CF_DWORD0(ADDR(18));
982 shader[i++] = CF_DWORD1(POP_COUNT(0),
993 shader[i++] = CF_DWORD0(ADDR(0));
994 shader[i++] = CF_DWORD1(POP_COUNT(0),
1005 shader[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
1012 shader[i++] = TEX_DWORD1(DST_GPR(1),
1023 shader[i++] = TEX_DWORD2(OFFSET_X(0),
1031 shader[i++] = TEX_DWORD_PAD;
1033 shader[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
1040 shader[i++] = TEX_DWORD1(DST_GPR(1),
1051 shader[i++] = TEX_DWORD2(OFFSET_X(0),
1059 shader[i++] = TEX_DWORD_PAD;
1061 shader[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
1068 shader[i++] = TEX_DWORD1(DST_GPR(1),
1079 shader[i++] = TEX_DWORD2(OFFSET_X(0),
1087 shader[i++] = TEX_DWORD_PAD;
1089 shader[i++] = CF_DWORD0(ADDR(26));
1090 shader[i++] = CF_DWORD1(POP_COUNT(0),
1101 shader[i++] = CF_DWORD0(ADDR(0));
1102 shader[i++] = CF_DWORD1(POP_COUNT(0),
1113 shader[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
1120 shader[i++] = TEX_DWORD1(DST_GPR(1),
1131 shader[i++] = TEX_DWORD2(OFFSET_X(0),
1139 shader[i++] = TEX_DWORD_PAD;
1145 int R600_comp_vs(RADEONChipFamily ChipSet, uint32_t* shader)
1150 shader[i++] = CF_DWORD0(ADDR(3));
1151 shader[i++] = CF_DWORD1(POP_COUNT(0),
1162 shader[i++] = CF_DWORD0(ADDR(9));
1163 shader[i++] = CF_DWORD1(POP_COUNT(0),
1174 shader[i++] = CF_DWORD0(ADDR(0));
1175 shader[i++] = CF_DWORD1(POP_COUNT(0),
1186 shader[i++] = CF_DWORD0(ADDR(44));
1187 shader[i++] = CF_DWORD1(POP_COUNT(0),
1199 shader[i++] = CF_ALU_DWORD0(ADDR(14),
1203 shader[i++] = CF_ALU_DWORD1(KCACHE_MODE1(SQ_CF_KCACHE_NOP),
1213 shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_POS0),
1219 shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
1231 shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(0),
1237 shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
1249 shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(1),
1255 shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
1267 shader[i++] = CF_DWORD0(ADDR(0));
1268 shader[i++] = CF_DWORD1(POP_COUNT(0),
1279 shader[i++] = CF_DWORD0(ADDR(50));
1280 shader[i++] = CF_DWORD1(POP_COUNT(0),
1292 shader[i++] = CF_ALU_DWORD0(ADDR(34),
1296 shader[i++] = CF_ALU_DWORD1(KCACHE_MODE1(SQ_CF_KCACHE_NOP),
1306 shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_POS0),
1312 shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
1324 shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(0),
1330 shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
1342 shader[i++] = CF_DWORD0(ADDR(0));
1343 shader[i++] = CF_DWORD1(POP_COUNT(0),
1356 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 1),
1367 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1383 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 1),
1394 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1410 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 1),
1421 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1437 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 1),
1448 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1464 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 1),
1475 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1491 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 1),
1502 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1518 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 1),
1529 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1545 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 1),
1556 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1572 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
1583 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1599 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
1610 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1626 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
1637 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1653 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
1664 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1680 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
1691 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1707 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
1718 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1734 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
1745 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1761 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
1772 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1788 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 3),
1799 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1815 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 3),
1826 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1842 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 4),
1853 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1869 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 4),
1880 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1896 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
1907 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1923 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
1934 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1950 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
1961 shader[i++] = ALU_DWORD1_OP2(ChipSet,
1977 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
1988 shader[i++] = ALU_DWORD1_OP2(ChipSet,
2004 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
2015 shader[i++] = ALU_DWORD1_OP2(ChipSet,
2031 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
2042 shader[i++] = ALU_DWORD1_OP2(ChipSet,
2058 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
2069 shader[i++] = ALU_DWORD1_OP2(ChipSet,
2085 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0),
2096 shader[i++] = ALU_DWORD1_OP2(ChipSet,
2112 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 2),
2123 shader[i++] = ALU_DWORD1_OP2(ChipSet,
2139 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 2),
2150 shader[i++] = ALU_DWORD1_OP2(ChipSet,
2166 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2174 shader[i++] = VTX_DWORD1_GPR(DST_GPR(2),
2185 shader[i++] = VTX_DWORD2(OFFSET(0),
2193 shader[i++] = VTX_DWORD_PAD;
2195 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2203 shader[i++] = VTX_DWORD1_GPR(DST_GPR(1),
2214 shader[i++] = VTX_DWORD2(OFFSET(8),
2222 shader[i++] = VTX_DWORD_PAD;
2224 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2232 shader[i++] = VTX_DWORD1_GPR(DST_GPR(0),
2243 shader[i++] = VTX_DWORD2(OFFSET(16),
2251 shader[i++] = VTX_DWORD_PAD;
2254 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2262 shader[i++] = VTX_DWORD1_GPR(DST_GPR(1),
2273 shader[i++] = VTX_DWORD2(OFFSET(0),
2281 shader[i++] = VTX_DWORD_PAD;
2283 shader[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
2291 shader[i++] = VTX_DWORD1_GPR(DST_GPR(0),
2302 shader[i++] = VTX_DWORD2(OFFSET(8),
2310 shader[i++] = VTX_DWORD_PAD;
2316 int R600_comp_ps(RADEONChipFamily ChipSet, uint32_t* shader)
2321 shader[i++] = CF_DWORD0(ADDR(3));
2322 shader[i++] = CF_DWORD1(POP_COUNT(0),
2333 shader[i++] = CF_DWORD0(ADDR(7));
2334 shader[i++] = CF_DWORD1(POP_COUNT(0),
2345 shader[i++] = CF_DWORD0(ADDR(0));
2346 shader[i++] = CF_DWORD1(POP_COUNT(0),
2358 shader[i++] = CF_DWORD0(ADDR(14));
2359 shader[i++] = CF_DWORD1(POP_COUNT(0),
2371 shader[i++] = CF_ALU_DWORD0(ADDR(10),
2375 shader[i++] = CF_ALU_DWORD1(KCACHE_MODE1(SQ_CF_KCACHE_NOP),
2385 shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_PIXEL_MRT0),
2391 shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
2403 shader[i++] = CF_DWORD0(ADDR(0));
2404 shader[i++] = CF_DWORD1(POP_COUNT(0),
2416 shader[i++] = CF_DWORD0(ADDR(18));
2417 shader[i++] = CF_DWORD1(POP_COUNT(0),
2428 shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_PIXEL_MRT0),
2434 shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
2446 shader[i++] = CF_DWORD0(ADDR(0));
2447 shader[i++] = CF_DWORD1(POP_COUNT(0),
2460 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 1),
2471 shader[i++] = ALU_DWORD1_OP2(ChipSet,
2487 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 1),
2498 shader[i++] = ALU_DWORD1_OP2(ChipSet,
2514 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 1),
2525 shader[i++] = ALU_DWORD1_OP2(ChipSet,
2541 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 1),
2552 shader[i++] = ALU_DWORD1_OP2(ChipSet,
2568 shader[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
2575 shader[i++] = TEX_DWORD1(DST_GPR(0),
2586 shader[i++] = TEX_DWORD2(OFFSET_X(0),
2594 shader[i++] = TEX_DWORD_PAD;
2596 shader[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
2603 shader[i++] = TEX_DWORD1(DST_GPR(1),
2614 shader[i++] = TEX_DWORD2(OFFSET_X(0),
2622 shader[i++] = TEX_DWORD_PAD;
2625 shader[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
2632 shader[i++] = TEX_DWORD1(DST_GPR(0),
2643 shader[i++] = TEX_DWORD2(OFFSET_X(0),
2651 shader[i++] = TEX_DWORD_PAD;