Lines Matching refs:OUT_BATCH
44 OUT_BATCH(_3DSTATE_MAP_CUBE | MAP_UNIT(0));
45 OUT_BATCH(_3DSTATE_MAP_CUBE | MAP_UNIT(1));
46 OUT_BATCH(_3DSTATE_MAP_CUBE | MAP_UNIT(2));
47 OUT_BATCH(_3DSTATE_MAP_CUBE | MAP_UNIT(3));
49 OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD);
50 OUT_BATCH(0);
52 OUT_BATCH(_3DSTATE_DFLT_SPEC_CMD);
53 OUT_BATCH(0);
55 OUT_BATCH(_3DSTATE_DFLT_Z_CMD);
56 OUT_BATCH(0);
58 OUT_BATCH(_3DSTATE_FOG_MODE_CMD);
59 OUT_BATCH(FOGFUNC_ENABLE |
63 OUT_BATCH(0);
64 OUT_BATCH(0);
66 OUT_BATCH(_3DSTATE_MAP_TEX_STREAM_CMD |
72 OUT_BATCH(_3DSTATE_MAP_TEX_STREAM_CMD |
78 OUT_BATCH(_3DSTATE_MAP_TEX_STREAM_CMD |
84 OUT_BATCH(_3DSTATE_MAP_TEX_STREAM_CMD |
91 OUT_BATCH(_3DSTATE_MAP_COORD_TRANSFORM);
92 OUT_BATCH(DISABLE_TEX_TRANSFORM | TEXTURE_SET(0));
93 OUT_BATCH(_3DSTATE_MAP_COORD_TRANSFORM);
94 OUT_BATCH(DISABLE_TEX_TRANSFORM | TEXTURE_SET(1));
95 OUT_BATCH(_3DSTATE_MAP_COORD_TRANSFORM);
96 OUT_BATCH(DISABLE_TEX_TRANSFORM | TEXTURE_SET(2));
97 OUT_BATCH(_3DSTATE_MAP_COORD_TRANSFORM);
98 OUT_BATCH(DISABLE_TEX_TRANSFORM | TEXTURE_SET(3));
100 OUT_BATCH(_3DSTATE_RASTER_RULES_CMD |
110 OUT_BATCH(_3DSTATE_SCISSOR_ENABLE_CMD |
113 OUT_BATCH(_3DSTATE_SCISSOR_RECT_0_CMD);
114 OUT_BATCH(0);
115 OUT_BATCH(0);
117 OUT_BATCH(_3DSTATE_VERTEX_TRANSFORM);
118 OUT_BATCH(DISABLE_VIEWPORT_TRANSFORM | DISABLE_PERSPECTIVE_DIVIDE);
120 OUT_BATCH(_3DSTATE_W_STATE_CMD);
121 OUT_BATCH(MAGIC_W_STATE_DWORD1);
122 OUT_BATCH(0x3f800000 /* 1.0 in IEEE float */ );
124 OUT_BATCH(_3DSTATE_COLOR_FACTOR_CMD);
125 OUT_BATCH(0x80808080); /* .5 required in alpha for GL_DOT3_RGBA_EXT */
127 OUT_BATCH(_3DSTATE_MAP_COORD_SETBIND_CMD);
128 OUT_BATCH(TEXBIND_SET3(TEXCOORDSRC_VTXSET_3) |
134 OUT_BATCH(_3DSTATE_INDPT_ALPHA_BLEND_CMD |
139 OUT_BATCH(_3DSTATE_FOG_COLOR_CMD |
144 OUT_BATCH(_3DSTATE_CONST_BLEND_COLOR_CMD);
145 OUT_BATCH(0);
147 OUT_BATCH(_3DSTATE_MODES_1_CMD |
154 OUT_BATCH(_3DSTATE_MODES_2_CMD |
160 OUT_BATCH(_3DSTATE_MODES_3_CMD |
173 OUT_BATCH(_3DSTATE_MODES_4_CMD |
181 OUT_BATCH(_3DSTATE_STENCIL_TEST_CMD |
191 OUT_BATCH(_3DSTATE_MODES_5_CMD |
200 OUT_BATCH(_3DSTATE_ENABLES_1_CMD |
209 OUT_BATCH(_3DSTATE_ENABLES_2_CMD |
217 OUT_BATCH(_3DSTATE_STIPPLE);
220 OUT_BATCH(_3DSTATE_MAP_BLEND_OP_CMD(0) |
228 OUT_BATCH(_3DSTATE_MAP_BLEND_OP_CMD(0) |
234 OUT_BATCH(_3DSTATE_MAP_BLEND_ARG_CMD(0) |
239 OUT_BATCH(_3DSTATE_MAP_BLEND_ARG_CMD(0) |
245 OUT_BATCH(_3DSTATE_AA_CMD |