Lines Matching refs:tile_pixels

236 	const unsigned tile_pixels = tile_width / cpp;
237 const unsigned tile_shift = ffs(tile_pixels) - 1;
238 const unsigned tile_mask = tile_pixels - 1;
454 const unsigned tile_pixels = tile_width / cpp;
455 const unsigned tile_shift = ffs(tile_pixels) - 1;
456 const unsigned tile_mask = tile_pixels - 1;
566 const unsigned tile_pixels = tile_width / cpp;
567 const unsigned tile_shift = ffs(tile_pixels) - 1;
568 const unsigned tile_mask = tile_pixels - 1;
732 const unsigned tile_pixels = tile_width / cpp;
733 const unsigned tile_shift = ffs(tile_pixels) - 1;
734 const unsigned tile_mask = tile_pixels - 1;
789 const unsigned tile_pixels = tile_width / cpp;
790 const unsigned tile_shift = ffs(tile_pixels) - 1;
791 const unsigned tile_mask = tile_pixels - 1;
847 const unsigned tile_pixels = tile_width / cpp;
848 const unsigned tile_shift = ffs(tile_pixels) - 1;
849 const unsigned tile_mask = tile_pixels - 1;
914 const unsigned tile_pixels = ffs(tile_width / cpp) - 1; \
915 const unsigned tile_mask = (1 << tile_pixels) - 1; \
933 (dx >> tile_pixels) * tile_size + \
943 (dx >> tile_pixels) * tile_size + \
954 (dx >> tile_pixels) * tile_size + \
975 const unsigned tile_pixels = ffs(tile_width / cpp) - 1; \
976 const unsigned tile_mask = (1 << tile_pixels) - 1; \
994 (sx >> tile_pixels) * tile_size + \
1004 (sx >> tile_pixels) * tile_size + \
1014 (sx >> tile_pixels) * tile_size + \
1053 const unsigned tile_pixels = tile_width / cpp;
1054 const unsigned tile_shift = ffs(tile_pixels) - 1;
1055 const unsigned tile_mask = tile_pixels - 1;
1110 const unsigned tile_pixels = tile_width / cpp;
1111 const unsigned tile_shift = ffs(tile_pixels) - 1;
1112 const unsigned tile_mask = tile_pixels - 1;