Lines Matching defs:lDelta
80 static int GetTileAperturePitch2000(unsigned long dwWidth, unsigned long dwBpp, int lDelta)
88 if (lDelta > 0x800)
94 if (lDelta > 0x1000)
242 psav->lDelta = pScrn->virtualX * (pScrn->bitsPerPixel >> 3);
251 psav->lDelta = ((psav->lDelta + 127) >> 7) << 7;
258 psav->lDelta);
267 psav->lDelta = ((psav->lDelta + 31) >> 5) << 5;
268 psav->ulAperturePitch = psav->lDelta;
272 psav->cxMemory = psav->lDelta / (psav->Bpp);
273 psav->cyMemory = psav->endfb / psav->lDelta - 1;
360 * lDelta * 2. Remember that if tiling, lDelta is screenwidth in
365 (((psav->lDelta * 2) << 16) & 0x3FFFE000) |
366 (psav->lDelta & 0x00001fff));
371 (((psav->lDelta * 2) << 16) & 0x3FFFE000)
372 | 0x80000000 | (psav->lDelta & 0x00001fff));
376 (((psav->lDelta * 2) << 16) & 0x3FFFE000)
377 | 0xC0000000 | (psav->lDelta & 0x00001fff));
461 psav->GlobalBD.bd1.HighPart.Stride = (unsigned short) psav->lDelta / (pScrn->bitsPerPixel >> 3);
522 * lDelta * 2. Remember that if tiling, lDelta is screenwidth in
527 (((psav->lDelta * 2) << 16) & 0x3FFFE000) |
528 (psav->lDelta & 0x00001fff));
533 (((psav->lDelta * 2) << 16) & 0x3FFFE000)
534 | 0x80000000 | (psav->lDelta & 0x00001fff));
538 (((psav->lDelta * 2) << 16) & 0x3FFFE000)
539 | 0xC0000000 | (psav->lDelta & 0x00001fff));
613 psav->GlobalBD.bd1.HighPart.Stride = (unsigned short) psav->lDelta / (pScrn->bitsPerPixel >> 3);
740 * lDelta * 2. Remember that if tiling, lDelta is screenwidth in
746 (((psav->lDelta * 2) << 16) & 0x3FFF0000) |
747 (psav->lDelta & 0x00003fff));
750 (((psav->lDelta * 2) << 16) & 0x3FFF0000) |
751 (psav->lDelta & 0x00003fff));
754 (((psav->lDelta * 2) << 16) & 0x3FFF0000) |
755 (psav->lDelta & 0x00003fff));
757 (((psav->lDelta * 2) << 16) & 0x3FFF0000) |
758 (psav->lDelta & 0x00003fff));
765 (((psav->lDelta * 2) << 16) & 0x3FFF0000)
766 | 0x80000000 | (psav->lDelta & 0x00003fff));
769 (((psav->lDelta * 2) << 16) & 0x3FFF0000)
770 | 0x80000000 | (psav->lDelta & 0x00003fff));
773 (((psav->lDelta * 2) << 16) & 0x3FFF0000)
774 | 0x80000000 | (psav->lDelta & 0x00003fff));
776 (((psav->lDelta * 2) << 16) & 0x3FFF0000)
777 | 0x80000000 | (psav->lDelta & 0x00003fff));
783 (((psav->lDelta * 2) << 16) & 0x3FFF0000)
784 | 0xC0000000 | (psav->lDelta & 0x00003fff));
787 (((psav->lDelta * 2) << 16) & 0x3FFF0000)
788 | 0xC0000000 | (psav->lDelta & 0x00003fff));
791 (((psav->lDelta * 2) << 16) & 0x3FFF0000)
792 | 0xC0000000 | (psav->lDelta & 0x00003fff));
794 (((psav->lDelta * 2) << 16) & 0x3FFF0000)
795 | 0xC0000000 | (psav->lDelta & 0x00003fff));
855 ulTmp = ((psav->lDelta / 2) >> 6) << 24;
864 ulTmp = ((psav->lDelta / 4) >> 5) << 24;
873 psav->GlobalBD.bd1.HighPart.Stride = (unsigned short)(psav->lDelta / (pScrn->bitsPerPixel >> 3));
979 * lDelta * 2. Remember that if tiling, lDelta is screenwidth in
985 (((psav->lDelta * 2) << 16) & 0x3FFF0000) |
986 (psav->lDelta & 0x00001fff));
989 (((psav->lDelta * 2) << 16) & 0x3FFF0000) |
990 (psav->lDelta & 0x00001fff));
993 (((psav->lDelta * 2) << 16) & 0x3FFF0000) |
994 (psav->lDelta & 0x00001fff));
996 (((psav->lDelta * 2) << 16) & 0x3FFF0000) |
997 (psav->lDelta & 0x00001fff));
1003 (((psav->lDelta * 2) << 16) & 0x3FFF0000)
1004 | 0x80000000 | (psav->lDelta & 0x00001fff));
1007 (((psav->lDelta * 2) << 16) & 0x3FFF0000)
1008 | 0x80000000 | (psav->lDelta & 0x00001fff));
1011 (((psav->lDelta * 2) << 16) & 0x3FFF0000)
1012 | 0x80000000 | (psav->lDelta & 0x00001fff));
1014 (((psav->lDelta * 2) << 16) & 0x3FFF0000)
1015 | 0x80000000 | (psav->lDelta & 0x00001fff));
1021 (((psav->lDelta * 2) << 16) & 0x3FFF0000)
1022 | 0xC0000000 | (psav->lDelta & 0x00001fff));
1025 (((psav->lDelta * 2) << 16) & 0x3FFF0000)
1026 | 0xC0000000 | (psav->lDelta & 0x00001fff));
1029 (((psav->lDelta * 2) << 16) & 0x3FFF0000)
1030 | 0xC0000000 | (psav->lDelta & 0x00001fff));
1032 (((psav->lDelta * 2) << 16) & 0x3FFF0000)
1033 | 0xC0000000 | (psav->lDelta & 0x00001fff));
1093 psav->GlobalBD.bd1.HighPart.Stride = (unsigned short)(psav->lDelta / (pScrn->bitsPerPixel >> 3));
1160 * lDelta * 2. Remember that if tiling, lDelta is screenwidth in
1165 ((psav->lDelta << 4) & 0x7ff0));
1167 ((psav->lDelta << 4) & 0x7ff0));
1170 (0x80000000 |((psav->lDelta << 4) & 0x7ff0)));
1172 (0x80000000 |((psav->lDelta << 4) & 0x7ff0)));
1232 psav->GlobalBD.bd1.HighPart.Stride = (unsigned short)(psav->lDelta / (pScrn->bitsPerPixel >> 3));
1284 int widthBytes = psav->lDelta;
1290 tiledwidthBytes = psav->lDelta;