Lines Matching refs:sleeping
66 Bool sleeping;
81 * previously sleeping */
91 if (pCur->sleeping) {
93 pCur->sleeping = FALSE;
155 pCur->sleeping = TRUE;
193 pEntry->sleeping = FALSE;
209 * sleeping. This could happen if one thread is sleeping, while
210 * another thread called glxJoinSwapGroup(). Note that all sleeping
213 * sleeping is not. We check both independently here just to be
221 if (pEntry->sleeping)