Lines Matching defs:angle2
102 int angle1, angle2;
189 angle2 = arc->angle2;
190 if ((angle1 == 0) && (angle2 >= FULLCIRCLE))
197 if (angle2 > FULLCIRCLE)
198 angle2 = FULLCIRCLE;
199 else if (angle2 < -FULLCIRCLE)
200 angle2 = -FULLCIRCLE;
201 if (angle2 < 0)
203 startAngle = angle1 + angle2;
209 endAngle = angle1 + angle2;
222 if (ok360 && (startAngle == endAngle) && arc->angle2 &&
265 overlap = arc->angle2 && (endAngle <= startAngle);
605 if (arc->angle2 < 0)