Lines Matching defs:sprite
48 SpritePtr sprite;
49 sprite = dev->spriteInfo->sprite;
51 sprite->spriteTraceSize = 10;
52 sprite->spriteTrace = calloc(sprite->spriteTraceSize, sizeof(WindowPtr));
53 sprite->spriteTraceGood = 1;
54 sprite->spriteTrace[0] = &root;
55 sprite->hot.x = SPRITE_X;
56 sprite->hot.y = SPRITE_Y;
57 sprite->hotPhys.x = sprite->hot.x;
58 sprite->hotPhys.y = sprite->hot.y;
59 sprite->win = &window;
60 sprite->hotPhys.pScreen = &screen;
61 sprite->physLimits.x1 = 0;
62 sprite->physLimits.y1 = 0;
63 sprite->physLimits.x2 = screen.width;
64 sprite->physLimits.y2 = screen.height;
143 /* Needed for the screen setup, otherwise we crash during sprite initialization */