Lines Matching refs:hot

802             pSprite->hot.pScreen = qe->pScreen;
803 pSprite->hot.x = ev->root_x;
804 pSprite->hot.y = ev->root_y;
846 if (pSprite->hot.pScreen != pWin->drawable.pScreen) {
847 pSprite->hot.pScreen = pWin->drawable.pScreen;
848 pSprite->hot.x = pSprite->hot.y = 0;
853 if (pSprite->hot.x < lims.x1)
854 pSprite->hot.x = lims.x1;
855 else if (pSprite->hot.x >= lims.x2)
856 pSprite->hot.x = lims.x2 - 1;
857 if (pSprite->hot.y < lims.y1)
858 pSprite->hot.y = lims.y1;
859 else if (pSprite->hot.y >= lims.y2)
860 pSprite->hot.y = lims.y2 - 1;
876 ConfineToShape(pDev, reg, &pSprite->hot.x, &pSprite->hot.y);
879 qe->pScreen = pSprite->hot.pScreen;
880 ev->root_x = pSprite->hot.x;
881 ev->root_y = pSprite->hot.y;
887 RootWindow(pDev->spriteInfo->sprite) = pSprite->hot.pScreen->root;
898 SyntheticMotion(pDev, pSprite->hot.x, pSprite->hot.y);
2634 if (pSprite->hot.pScreen == pWin->drawable.pScreen) {
2648 (pSprite->hot.pScreen == pWin->drawable.pScreen);
2658 if (pSprite->hot.pScreen == pWin->drawable.pScreen) {
2677 if (pSprite->hot.pScreen == pWin->drawable.pScreen) {
2743 if (pSprite->hot.pScreen == pWin->drawable.pScreen) {
3190 if (pSprite->hot.pScreen != pSprite->hotPhys.pScreen) {
3191 pSprite->hot.pScreen = pSprite->hotPhys.pScreen;
3193 pSprite->hot.pScreen->root;
3197 pSprite->hot.x = ev->root_x;
3198 pSprite->hot.y = ev->root_y;
3199 if (pSprite->hot.x < pSprite->physLimits.x1)
3200 pSprite->hot.x = pSprite->physLimits.x1;
3201 else if (pSprite->hot.x >= pSprite->physLimits.x2)
3202 pSprite->hot.x = pSprite->physLimits.x2 - 1;
3203 if (pSprite->hot.y < pSprite->physLimits.y1)
3204 pSprite->hot.y = pSprite->physLimits.y1;
3205 else if (pSprite->hot.y >= pSprite->physLimits.y2)
3206 pSprite->hot.y = pSprite->physLimits.y2 - 1;
3208 ConfineToShape(pDev, pSprite->hotShape, &pSprite->hot.x,
3209 &pSprite->hot.y);
3210 pSprite->hotPhys = pSprite->hot;
3233 ev->root_x = pSprite->hot.x;
3234 ev->root_y = pSprite->hot.y;
3237 newSpriteWin = XYToWindow(pSprite, pSprite->hot.x, pSprite->hot.y);
3300 pSprite->hot.x -= xoff;
3301 pSprite->hot.y -= yoff;
3381 pSprite->hot.pScreen = pScreen;
3390 pSprite->hot = pSprite->hotPhys;
3427 (*pScreen->SetCursorPosition) (pDev, pScreen, pSprite->hot.x,
3428 pSprite->hot.y, FALSE);
3493 pSprite->hot = pSprite->hotPhys;
4758 event.u.enterLeave.rootX = mouse->spriteInfo->sprite->hot.x;
4759 event.u.enterLeave.rootY = mouse->spriteInfo->sprite->hot.y;
4838 event->root_x = double_to_fp1616(mouse->spriteInfo->sprite->hot.x);
4839 event->root_y = double_to_fp1616(mouse->spriteInfo->sprite->hot.y);
5433 .rootX = pSprite->hot.x,
5434 .rootY = pSprite->hot.y,
5437 if (pSprite->hot.pScreen == pWin->drawable.pScreen) {
5439 rep.winX = pSprite->hot.x - pWin->drawable.x;
5440 rep.winY = pSprite->hot.y - pWin->drawable.y;