Lines Matching refs:bx
191 pVbe->pInt10->bx = 0;
208 switch (pVbe->pInt10->bx & 0x3) {
231 if (pVbe->pInt10->bx & 0x4) {
241 (pVbe->pInt10->bx >> 8) & 0xff);
289 pVbe->pInt10->bx = 0x01;
446 BX := Video mode
463 pVbe->pInt10->bx = mode;
465 pVbe->pInt10->bx |= 1 << 11;
471 pVbe->pInt10->bx &= ~(1 << 11);
488 BX := Current video mode
497 *mode = R16(pVbe->pInt10->bx);
563 BX = Number of 64-byte blocks to hold the state buffer
571 ES:BX := Pointer to buffer
582 ES:BX := Pointer to buffer
604 int npages = (R16(pVbe->pInt10->bx) * 64) / 4096 + 1;
613 *size = pVbe->pInt10->bx * 64;
636 pVbe->pInt10->bx = SEG_OFF(*real_mode_pages);
657 pVbe->pInt10->bx = window;
687 BX := Bytes Per Scan Line
695 pVbe->pInt10->bx = command;
707 *bytes = R16(pVbe->pInt10->bx);
720 pVbe->pInt10->bx = wait_retrace ? 0x80 : 0x00;
736 pVbe->pInt10->bx = 0x01;
767 pVbe->pInt10->bx = 0x01;
769 pVbe->pInt10->bx = (bits & 0x00ff) << 8;
775 return (bits != 0 ? bits : (pVbe->pInt10->bx >> 8) & 0x00ff);
811 pVbe->pInt10->bx = set && wait_retrace ? 0x80 : set ? 0 : 1;
813 pVbe->pInt10->bx = set ? 2 : 3;
855 pVbe->pInt10->bx = 0;
973 pVbe->pInt10->bx = 0x00;
999 pVbe->pInt10->bx = 0x01;
1004 pVbe->pInt10->bx |= 0x100;
1007 pVbe->pInt10->bx |= 0x200;
1010 pVbe->pInt10->bx |= 0x400;
1063 pVbe->pInt10->bx = 0x01;