Lines Matching defs:angle2
101 int angle1, angle2;
181 angle2 = arc->angle2;
182 if ((angle1 == 0) && (angle2 >= FULLCIRCLE)) {
187 if (angle2 > FULLCIRCLE)
188 angle2 = FULLCIRCLE;
189 else if (angle2 < -FULLCIRCLE)
190 angle2 = -FULLCIRCLE;
191 if (angle2 < 0) {
192 startAngle = angle1 + angle2;
197 endAngle = angle1 + angle2;
210 if (ok360 && (startAngle == endAngle) && arc->angle2 &&
248 overlap = arc->angle2 && (endAngle <= startAngle);
556 if (arc->angle2 < 0) {