Lines Matching defs:cursors
25 * Animated cursors for X. Not specific to Render in any way, but
30 * creates composite cursors out of a set of static cursors and
300 AnimCursorCreate(CursorPtr *cursors, CARD32 *deltas, int ncursor,
315 if (IsAnimCur(cursors[i]))
327 pCursor->foreRed = cursors[0]->foreRed;
328 pCursor->foreGreen = cursors[0]->foreGreen;
329 pCursor->foreBlue = cursors[0]->foreBlue;
331 pCursor->backRed = cursors[0]->backRed;
332 pCursor->backGreen = cursors[0]->backGreen;
333 pCursor->backBlue = cursors[0]->backBlue;
360 ac->elts[i].pCursor = RefCursor(cursors[i]);