Lines Matching defs:sprite
59 SpritePtr sprite;
61 sprite = dev->spriteInfo->sprite;
63 sprite->spriteTraceSize = 10;
64 sprite->spriteTrace = calloc(sprite->spriteTraceSize, sizeof(WindowPtr));
65 sprite->spriteTraceGood = 1;
66 sprite->spriteTrace[0] = &root;
67 sprite->hot.x = SPRITE_X;
68 sprite->hot.y = SPRITE_Y;
69 sprite->hotPhys.x = sprite->hot.x;
70 sprite->hotPhys.y = sprite->hot.y;
71 sprite->win = &window;
72 sprite->hotPhys.pScreen = &screen;
73 sprite->physLimits.x1 = 0;
74 sprite->physLimits.y1 = 0;
75 sprite->physLimits.x2 = screen.width;
76 sprite->physLimits.y2 = screen.height;
236 /* Needed for the screen setup, otherwise we crash during sprite initialization */