README
README.pm3
1STATUS as of Tue, 8 May 2001 19:01:39 +0200
2
3Working :
4 * Unaccelerated : Depth 8, 15, 16 and 24 are ok. I tested them upto
5 1280x1024 only as my monitor don't support higher modes.
6 * Endianess clean, thanks to Romain Dolbeau <dolbeaur@club-internet.fr> for
7 helping me debug this.
8 * HW cursor.
9 * ShadowFb.
10 * Full 2D Accels.
11 - Sync.
12 - Pixmap cache.
13 - Offscreen pixmaps.
14 - Clipping.
15 - Screen to screen copy.
16 - Solid fills.
17 - HorVert Solid Lines .
18 - 8x8 Mono Pattern Fills.
19 - Color Expansion Fills.
20 - Images Writes.
21 - Bitmap Writes using direct FIFO writes with or without FIFO Disconnect.
22 - Pixmap Writes using direct FIFO writes with or without FIFO Disconnect.
23 * Appian J2000 second head initialization.
24 * Xv : Hardware video scaler :
25 - Needs checking on a big endian machine.
26 - Needs acceleration to work - there is a hardware bug in YV12 mode.
27 - Support both dual head and single head, trough gamma or permedia3.
28 - NOTE: depth 15 and 16 currently broken as I can't figure out the
29 colorKey equation. From the docs it needs to be padded to 8bits per RGB,
30 but that doesn't seem to work either. FIXME.
31 - Attributes are :
32 - FILTER : None, Partial (X only) or Full filtering.
33 - COLORKEY : Speaks for itself
34 - DOUBLE_BUFFER : Speaks for itself
35 - AUTOPAINT_COLORKEY : Speaks for itself
36 - MIRROR : X and/or Y Axis mirroring. (NOT DONE)
37 - ALPHA : (NOT DONE)
38 - 0 -> FB Only
39 - 1 -> 25% Video, 75% FB
40 - 2 -> 75% Video, 25% FB
41 - 3 -> Video Only
42
43Not Working :
44
45 * [NOT POSSIBLE] 2D Accel :
46 - Solid & Dashed Lines are not possible on glint hardware.
47 - 8x8 Color Pattern Fill is almost never used.
48 - Clipping needs cleaning up.
49 * [TODO] 2D Accel hooks for the Rendering extension :
50 - Render extension initialization.
51 - CPUToScreenTexture.
52 - CPUToScreenAlphaTexture.
53
54Sven Luther <luther@dpt-info.u-strasbg.fr>
55Alan Hourihane <alanh@fairlite.demon.co.uk>
56