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    Searched defs:BL (Results 1 - 5 of 5) sorted by relevancy

  /src/games/tetris/
shapes.c 51 #define BL B_COLS-1 /* bottom left */
60 /* 4*/ { 4, 12, { ML, BL, MR, } },
63 /* 7*/ { 7, 0, { TC, ML, BL, } },
73 /*17*/ { 5, 5, { TC, BC, BL, } },
  /src/sys/arch/i386/include/
bioscall.h 68 #define BL r_bx.biosreg_quarter[BIOSREG_LO]
  /src/sys/external/bsd/sljit/dist/sljit_src/
sljitNativeARM_32.c 83 #define BL 0xeb000000
262 /* Must follow tightly the previous instruction (to be able to convert it to bl instruction). */
277 I.e.: unused literals can belong to branches, which can be encoded as B or BL.
417 *code_ptr = (BL - CONDITIONAL) | (*(code_ptr + 1) & COND_MASK);
442 *code_ptr = ((jump->flags & IS_BL) ? (BL - CONDITIONAL) : (B - CONDITIONAL)) | (code_ptr[2] & COND_MASK);
456 sljit_s32 bl = (mov_pc & 0x0000f000) != RD(TMP_PC); local in function:inline_set_jump_addr
461 if (!bl) {
468 inst[0] = (mov_pc & COND_MASK) | (BL - CONDITIONAL) | (diff & 0xffffff);
484 if (!bl) {
sljitNativeARM_64.c 75 #define BL 0x94000000
291 buf_ptr[0] = ((jump->flags & IS_BL) ? BL : B) | (addr & 0x3ffffff);
  /src/sys/arch/hppa/hppa/
db_disasm.c 548 #define BL 0x3a, 0x00, 16, 3 /* BRANCH [and LINK] */
1028 { BL, 0, "b", blDasm },

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