HomeSort by: relevance | last modified time | path
    Searched defs:CORPSE_I_TO_C (Results 1 - 2 of 2) sorted by relevancy

  /src/games/hack/
hack.eat.c 452 #define CORPSE_I_TO_C(otyp) (char) ((otyp >= DEAD_ACID_BLOB)\
458 return (strchr(POISONOUS, CORPSE_I_TO_C(otmp->otyp)) != 0);
465 char let = CORPSE_I_TO_C(otmp->otyp);
hack.zap.c 686 #define CORPSE_I_TO_C(otyp) (char) ((otyp >= DEAD_ACID_BLOB)\
700 mtmp = mkmon_at(CORPSE_I_TO_C(obj->otyp), obj->ox, obj->oy);

Completed in 11 milliseconds