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Searched
defs:Double
(Results
1 - 4
of
4
) sorted by relevancy
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/swr/rasterizer/common/
simdlib_types.hpp
143
template <typename Float, typename Integer, typename
Double
>
148
Double
vd[4];
208
union
Double
210
SIMDINLINE
Double
() = default;
211
SIMDINLINE
Double
(__m128d in) : v(in) {}
212
SIMDINLINE
Double
& SIMDCALL operator=(__m128d in)
217
SIMDINLINE
Double
& SIMDCALL operator=(
Double
const& in)
227
using Vec4 = SIMDImpl::Vec4<Float, Integer,
Double
>;
285
union
Double
[
all
...]
/xsrc/external/mit/MesaLib/dist/src/gtest/include/gtest/internal/
gtest-internal.h
69
// Due to C++ preprocessor weirdness, we need
double
indirection to
209
// (either single-precision or
double
-precision, depending on the
229
// For
double
, there are 11 exponent bits and 52 fraction bits.
236
// RawType: the raw floating-point type (either float or
double
)
273
// calculations are done with 80-bit precision, while
double
has 64
392
inline
double
FloatingPoint<
double
>::Max() { return DBL_MAX; }
397
typedef FloatingPoint<
double
>
Double
;
1105
//
Double
the IndexSequence, and one if plus_one is true
[
all
...]
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/swr/rasterizer/common/
simdlib_types.hpp
143
template <typename Float, typename Integer, typename
Double
>
148
Double
vd[4];
208
union
Double
210
SIMDINLINE
Double
() = default;
211
SIMDINLINE
Double
(__m128d in) : v(in) {}
212
SIMDINLINE
Double
& SIMDCALL operator=(__m128d in)
217
SIMDINLINE
Double
& SIMDCALL operator=(
Double
const& in)
227
using Vec4 = SIMDImpl::Vec4<Float, Integer,
Double
>;
285
union
Double
[
all
...]
/xsrc/external/mit/MesaLib.old/dist/src/gtest/include/gtest/internal/
gtest-internal.h
68
// Due to C++ preprocessor weirdness, we need
double
indirection to
233
// (either single-precision or
double
-precision, depending on the
253
// For
double
, there are 11 exponent bits and 52 fraction bits.
260
// RawType: the raw floating-point type (either float or
double
)
297
// calculations are done with 80-bit precision, while
double
has 64
416
inline
double
FloatingPoint<
double
>::Max() { return DBL_MAX; }
421
typedef FloatingPoint<
double
>
Double
;
887
// MSVC warns about implicitly converting from
double
to int fo
[
all
...]
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Indexes created Sat Apr 11 00:22:22 UTC 2026