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Searched
defs:FLOOR
(Results
1 - 3
of
3
) sorted by relevancy
/src/external/gpl3/gcc/dist/contrib/
paranoia.cc
758
FLOOR
(const FLOAT &f)
1201
Radix =
FLOOR
(FLOAT ("0.01") + U2 / U1);
1233
Y =
FLOOR
(Half + X);
1237
Y =
FLOOR
(Half + Precision);
1241
if ((Precision !=
FLOOR
(Precision)) || (Radix == One))
1463
while (!(
FLOOR
(AInvrse) != AInvrse));
1642
&& (RAddSub == Rounded) && (
FLOOR
(RadixD2) == RadixD2))
1788
Q =
FLOOR
(Q + Half);
1822
if (Precision !=
FLOOR
(Precision))
2079
Y = -
FLOOR
(Half - TwoForty * LOG (UfThold) / LOG (HInvrse)) / TwoForty
[
all
...]
/src/external/gpl3/gcc.old/dist/contrib/
paranoia.cc
758
FLOOR
(const FLOAT &f)
1201
Radix =
FLOOR
(FLOAT ("0.01") + U2 / U1);
1233
Y =
FLOOR
(Half + X);
1237
Y =
FLOOR
(Half + Precision);
1241
if ((Precision !=
FLOOR
(Precision)) || (Radix == One))
1463
while (!(
FLOOR
(AInvrse) != AInvrse));
1642
&& (RAddSub == Rounded) && (
FLOOR
(RadixD2) == RadixD2))
1788
Q =
FLOOR
(Q + Half);
1822
if (Precision !=
FLOOR
(Precision))
2079
Y = -
FLOOR
(Half - TwoForty * LOG (UfThold) / LOG (HInvrse)) / TwoForty
[
all
...]
/src/games/rogue/
rogue.h
57
#define
FLOOR
((unsigned short) 0100)
Completed in 31 milliseconds
Indexes created Wed Mar 04 05:31:52 UTC 2026