HomeSort by: relevance | last modified time | path
    Searched defs:Finished (Results 1 - 5 of 5) sorted by relevancy

  /src/external/apache2/llvm/dist/clang/include/clang/CodeGen/
SwiftCallingConv.h 54 bool Finished = false;
74 assert(Finished && "didn't finish lowering before calling empty()");
ConstantInitBuilder.h 103 bool Finished = false;
129 assert(Finished && "didn't finish aggregate builder");
134 assert(!Finished && "builder already finished");
135 Finished = true;
158 Finished(other.Finished), Frozen(other.Frozen), Packed(other.Packed),
160 other.Finished = true;
168 assert(!this->Finished && "cannot query after finishing builder");
188 assert(!Finished && "cannot add more values after finishing builder")
    [all...]
  /src/games/mille/
extern.c 48 Finished, /* set if current hand is finished */
  /src/external/apache2/llvm/dist/clang/lib/Serialization/
ASTReaderStmt.cpp 2680 bool Finished = false;
2689 Finished = true;
3854 if (Finished)
  /src/external/apache2/llvm/dist/clang/include/clang/Parse/
Parser.h 282 /// top-level declaration is finished.
959 assert(isActive && "Parsing action was finished!");
966 assert(isActive && "Parsing action was finished!");
1681 Finished = false;
1686 bool isFinished() const { return Finished; }
1689 bool Finished;
2918 /// finished.

Completed in 33 milliseconds